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Bir çeviri sorunu bildirin
About farbor: what part do you find complicated? It is the achievement itself that is really hard.
Then you say you personal did it with 99% so it's tight and leave no room for mistakes and people do them. So something so tricky is not good for guide.
Don't tell people to rush into main island but to shoot down ore ships.
But i will do some edits and take your advices into account.
EDIT: I edited the guide a bit to explain my actions a bit more and fixed % info.
The Not Going to Vapen achivement. No need to build up a bunch of aether and use that as a weapon, a couple of berthas, especially a couple placed on the power points you get while going through the level combined with 1-2 shields, a few mortars and a few cannons is all that you need to nullify the inhibitor without clearing the top creeper spawn.
As of Apexian you are allowed to build a Forge and upgrade stuff, just not use the weapon on it.
About Apexian - thanks for the clarification! I was unsure but better safe than sorry.
Keep in mind, you have to do the level without letting ANY gliders die. That means if any of your stuff gets too close to a track, the gliders kill it, thus killing themselves in the process.
Even without actually "killing" any of them, you seem to fail to get the achievement if the gliders kill any of your units either, because they die to do so.
Yeah I got the achievement. Had to keep faar away from them.
Note: i did not checked different strategies for different parts in size matters, so if you think that i made some parts wrong or hard way, please comment and i will probably make an edit.
it's good to do some 'lover' achievement at this map.
At start you should build ore mine and sprayer it's more expensive than 2 cannons but don't use power that is needed badly to defend you from spores at start.
Terp unit to teraform is blocked in this map so good is to get spots for Berthas fast so '12' and '18' at your map should be taken sooner. With so many Berthas in power zones you will clear rest fast.
About creeper cannon. It has good range but there is anticreeper island near. I set cannon close to edge. Beam and guppy back. Cannon shoot my cannon in anticreeper and my main army can get closer not bothered by it. (like taking 12 after 4).
Target '11' has holes and there is place there to land with guppy and 2 units. I used air units (around 14+) and 2 canons with 2 mortars to get '11' clear.
Tips:
shield is good to move up hill