Creeper World 3: Arc Eternal

Creeper World 3: Arc Eternal

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FlashStep Oct 7, 2016 @ 8:49pm
game seems difficult to get into
how hard is this game for a TD? I already own it, gave it a shot for a bit, wasnt expecting it to be as complex as it is. I usually like my TDs casual-ish, sort of like kingdom rush. Do you think I could like this game? seems rewarding
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Showing 1-5 of 5 comments
pawel_stopa Oct 7, 2016 @ 11:08pm 
Yes. This game has very varying level of dificulty. Generaly speaking the campaign is not hard, and prospector zone is not hard. Tormented space range between medium and impossible(the maps are auto generated and some are literaly imposible). For player made maps it depends on the map.

The most important thing to notice in the game is that you can PAUSE, and give commands durning the pause. This makes the game have a lot more strategy in it, as you can have perfect micro without high APM like in other strategy games.

If you are having a hard time at the beggining I would advise looking up one of the guides(written by me ^^) as sometimes new players don't notice some of the options available that make the game a lot easyer.

TSP Oct 8, 2016 @ 8:35am 
Aside from what pawel_stopa said, there's also the Colonial Space (User-made maps). You can use keywords there such as "easy" or "medium". There's probably more than 50 hours worth of content using those keywords alone.

Then once you're done with those, you will end up with a good understanding of the game and likely able to do maps you previously thought yourself unable to beat.

The power of the PAUSE function cannot be overstated. It is a great boon on any difficulty level.
FlashStep Oct 8, 2016 @ 7:11pm 
seems liek a game i couldnt play while working on something else, huh... lol
Misery Oct 9, 2016 @ 3:15am 
Originally posted by Flash~Step:
seems liek a game i couldnt play while working on something else, huh... lol

It's a very active game, really... this isnt one where you sit back and wait for stuff too much like in most TD games. Chances are if you're just sitting there, there's something you COULD be doing, you just... arent doing it. There's always something that needs building or moving or whatever. And you're expected to actively advance towards your targets, you dont just win after a certain amount of time like in so many other TD games (the Creeper never, ever stops coming until the Emitters are destroyed). The game gets pretty freaking complicated (as you can see in screenshots), BUT the campaign does a fantastic job of teaching you about each individual element. So if you just take your time, learn, and experiment, you'll do fine.

Also I'll echo what Pawel said above and say that being able to pause while still giving orders is super important. And part of what makes this approachable despite the complexity. You can do all sorts of cool tactics with super-careful timing, which is really satisfying to pull off.
LAG Oct 17, 2016 @ 12:20am 
from someone that spends 30min-1h on a map this sure can be done casually.

you just have to learn how to do good in the early game and you're set. The only exception is farbor which has a time limit and is probably the hardest map in the campagin.
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Date Posted: Oct 7, 2016 @ 8:49pm
Posts: 5