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Regarding the description of character and item information, we currently place attribute-related explanations in the game settings announcements, and we will make this information more intuitive in the future.
For the issue of combat effect clutter, we are seeking solutions to ensure it does not overly impact the visual performance in later stages, but this part may require a bit more time. Additionally, we have designed various functional differences on different weapons for the same class to achieve different positionings and effects. These functionalities may not be apparent in your gameplay experience, but we will continue to optimize them.
The current character naming is entirely random, which may be misleading, and we have also noticed the difficulty in distinguishing characters with the same equipment and names in the combat statistics. We are working on addressing these issues. The character custom naming feature you mentioned is a great idea, and we will gradually implement it in our subsequent optimizations.
Thank you again for your feedback; we will continue to work hard to polish the game and make it even better.
(Quality of Life) improvements so nothing major. I really do enjoy your game and just wanted to offer my honest feedback. I can tell a lot of love went into the development and can't wait for the release!