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If you do decide to try and be a business mogul, then really scrutinize where you want to place down your first space station, because the only other way to remove/salvage it.... is to blow it up with your ships guns. Running a trade empire could get very complicated and could over tax a low end pc.
Freelancer is more about exploration and combat.
X series are economic sims, they are about trading, managing supply chains, building factories and making money.
I'd love it if they made a new one.
No it isnt.
If you expect exciting dog fighting you will be dispointed.
joystick or control pad support would be a must. and a counter measure dropper that actually worked. i hated those damm wasp cruise disrupters. running away was neigh on impossible.
But the combat is not arcade
X games require a lot of time and have a steep learning curve
Down in the cellar ,
it gets worse after this, but sorry, I can't tell ya'.
Who needs Shakespear eh?
I'm glad there's a community of gamers who think more "depth" means wasting hours of doing nothing. it's marketed as a combat simulator just as much as a trading simulator, it just falls flat. I haven't been able to beat the original X and this game has me just as bored, I'm going to say this is a game for people who are not happy with life. People who find a "satisfaction" with spending hours of "hard work". If it's like a part time job, then go get a part time job instead, maybe you'll be able to buy a real factory one day. Games are a form of entertainment, not a method of gaining false satisfaction by pretending you really accomplished something. I bought the game for the "combat" simulator part, but I missed the "watch paint dry" simulator part I guess.