Half-Life: Source

Half-Life: Source

boss baby Nov 9, 2014 @ 5:02pm
Source code? Modding?
I can remember back when I could get the sdk to work with this game, i enjoyed editing how my weapons worked in visual studio. It seems much harder to do now, anyone have any ideas on how to accomplish this?
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Showing 1-4 of 4 comments
Polyphemus Nov 9, 2014 @ 5:20pm 
Well, that's a whole can of worms you've opened.

Some time ago, (about 18 months?) Valve engaged a bunch of untrained students to convert their existing catalogue to work under the new Linux-based Steam OS.

They seem to have done a pretty creditable job on Half-Life 2, but they really messed up Half-Life Source. Since then, Valve have done nothing to repair the damage.

And now the Steam OS and the Steam Machine appear to be dead in the water. And nobody is making any announcements. Go figure.

T:- )
A-06 Nov 9, 2014 @ 6:22pm 
Are you sure it was HLS source code? I remember reading that Valve never released the source code for this game, and that this was the reason why all the HLS mods were just new models/textures.



Originally posted by Toadflax:
Some time ago, (about 18 months?) Valve engaged a bunch of untrained students to convert their existing catalogue to work under the new Linux-based Steam OS.
This is ♥♥♥♥♥♥♥♥, right? You're just messing with him. That or you got mixed their PipeLine school program with their SteamPipe update.
boss baby Nov 13, 2014 @ 5:53pm 
what i vaguely remember was editing it so that the revolver sent ragdolls flying. maybe i dreamed it up.
Theuaredead` Nov 13, 2014 @ 8:03pm 
Originally posted by Toadflax:
Well, that's a whole can of worms you've opened.

Some time ago, (about 18 months?) Valve engaged a bunch of untrained students to convert their existing catalogue to work under the new Linux-based Steam OS.

They seem to have done a pretty creditable job on Half-Life 2, but they really messed up Half-Life Source. Since then, Valve have done nothing to repair the damage.

And now the Steam OS and the Steam Machine appear to be dead in the water. And nobody is making any announcements. Go figure.

T:- )

Haha, You've gotten Steampipe and Pipeline confused silly. Steampipe is a new system for Source, it involves VPKs and stuff.

Originally posted by ♥♥♥♥ worship:
what i vaguely remember was editing it so that the revolver sent ragdolls flying. maybe i dreamed it up.

You most likely edited the script files to the weapons, which is located in the Scripts folder.

Originally posted by A-06 | #HL2_10:
Are you sure it was HLS source code? I remember reading that Valve never released the source code for this game, and that this was the reason why all the HLS mods were just new models/textures.

Half-Life 1 had a Source Code release, while Half-Life Source didn't, that is officially. A few years back a Source Code leaked for Source Base 2007, it included, CSS, DODS, HL1S, HLDMS, HL2, EP1, EP2, some EP3 code, TF2 (Along with the version dubbed Invasion), TFCS (previously unreleased), and Portal.
There was also the 2003 leak of the HL2 Beta Source Code which also included HL1S.
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Date Posted: Nov 9, 2014 @ 5:02pm
Posts: 4