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and secondly, it's in the video options, "Enable HD Content if availble"
Be wary though, its really buggy and not even the original HD pack Gearbox made, its a GameBanana pack.
Nope, this one is from GameBanana.
When you press that option in Half-Life: Source, you load textures directly based in the Gearbox's ones. However, they are from GameBanana, and they has more details ans resolution than those ones from Half-Life. I understand you, I thought the textures from HL:S were equal to those ones used in Half-Life like you. But they are really differents. Problem is, if I am not wrong, VALVe took this textures without any kind of authoritation from GameBanana.
or the HEV Suit
or the M4
http://puu.sh/kNKRc/1cf6f0562b.png
http://puu.sh/kNKX6/b2b71bb3b1.png
http://puu.sh/kNL3t/207e512048.png
You even see the creator's logo on them.
Which NPC is the second screenshot's image for? If this were real, wouldn't I be able to load up HL:S and see the words "stone" written on somebody's neck?
Why would Valve do this in the first place? Why not just use the HD pack they already had for HL1?
HL1_HD for HL1S
and on GameBanana its the most popular HD pack basically.
There's nothing documented about this since no one cares to notice that Valve straight up stole the files from GameBanana
About as far as it got of any of it being ripped out of the product is this, and that I already mentioned which is the world textures: https://github.com/ValveSoftware/Source-1-Games/issues/1372