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Αναφορά προβλήματος μετάφρασης
1.Make sure that: "Always keep this game up to date" is this selected under "Properties/ Updates/ Automatic updates"
2. As New Beta updates become available...Apply them through the Beta tab in properties.
3. Yes, in the steam environment an Integrity Check is the perfect way to compare game files installed on your system with those of the latest version on the steam servers. If your system files are different in any way, Files are added or subtracted.
That said I would run it at least once a day.
The most important thing when testing is keeping your Files up to Date
Nice 22 year old code
...but source engine is the worst game engine existing - it's a total code-mess, burdening the processor mainly (which is a bottleneck), not GPU (as it should, while it's always more powerful than CPU), maybe because it's all about profit, and corporations usually do everything with the least amount of work, to gain their profit even more.
Read about UDK (unreal engine), or cryEngine, see comparisons and the results - then you'll see what's broken... (^̮^)
I've been modding GoldSrc, Source, CryEngine and Unreal Engine(s) longer than your account has existed
https://www.reddit.com/r/GlobalOffensive/comments/92jqsu/former_valve_employee_about_source_1_engine/
TF2 also uses the source engine, and HL:S is the only 'source engine game' that can run smoothly on 2004's PCs, because it's not a full port.
After orangebox update, even CS:S (also made in 2004) started to lag on my machine, even with low details and dxlevel 80.