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I have seen similar behaviours around agoras though so there must be some other edge cases where stacks get intertwined.
Image 1 - https://ibb.co/v6mXkkGf
Image 2 - https://ibb.co/h1KHdjmV (It is the 12 stack beside the Energy Tiles)
Good idea. But unfortunately no. Either the AI is choosing not to move the Rebel unit, or it is also stuck and unable to move out.
https://ibb.co/v6ZD3v6d
The 3 examples I mention and showed above are all in this same game. 2 on Stigmata and one on Pentateuch.
https://filebin.net/rsk7eb4lhk6wgidv
Would you happen to have autosaves going... as far back as possible? :D It's hard to tell from a single snapshot what could have happened there, but with some luck it happened in between two saves and we can have a look.
It took some digging through all the autosave files. I found the save that is the exact turn I landed troops on Pentateuch.
In this autosave, I do not yet have Stigmata. So I have no idea if the 2 other instances on Stigmata have occured yet or not. However, the forces I used on Pentateuch are in a Bulk Hauler in orbit. I simply landed on the adjacent tile, accepted the damage from hard landing, rolled my 4 tanks in and won the battle with some Rebel units fleeing.
You can replicate this yourself. After the city flips, the fleeing Rebel units remain inside the city. The City is owned by me, but the units garrisoned within are the rebel unit(s) that fled. They wont leave, I cannot move units in or attack city. I can build new units. But those new units produced become stuck inside city also.
Test for yourself. The file is named Log_Save_5061.sav
https://filebin.net/rsk7eb4lhk6wgidv
ps. If you are curious about Stigmata. I won the very next election to become Regent. I asssigned myself Stigmata. That same turn that I assigned it to myself is when i noticed the 2 other instances on Stigmata.
I'm afraid the fix for you in the meantime is to disband the units you can and then attack the rebels (no such option if you have ministry units there I'm afraid). Or to go back to that save, capture the city again, and pursue the (not-so) fleeing defenders to capture them and bring them over to your faction rather than leaving them in place.
What I'm most interested in is the stack mix up on Stigmata, so I'd love to see more of what led to this. So if you have saves from prior to 5061 I'll take everything you have. It doesn't matter that you don't have Stigmata yet and don't have vision there.
Otherwise it's no big deal, I've seen this issue before so I'm sure it will get dredged up in testing eventually :]
I just added them all. Autosaves from 4961 to 5061.
https://filebin.net/rsk7eb4lhk6wgidv
Maybe Al-Malik will use up the Resources in the Supply Container. But that might require them to have ships or units in the system to consume them.
But that is quite unpredictable on if or when it might happen.
I used to have similar problems back in the 90s with the original game when I would have Stigmata and then lose control of it. I would have stack(s) of intermingled units or ships that I could not disentangle, forcing me to end that game.
The supply container might elude their normal rules to prevent mixed stacks.
It's easy to reproduce to get mixed stacks.