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Een vertaalprobleem melden
Description - Game will not start. [linux]
Notes - Terminal output:
Computer Specs -
OS: Xubuntu 13.10 64-bit
CPU: Intel core i7-2600K
GPU: GeForce GTX 570
FYI - I mostly game on Windows anyway, so if this is an issue on my end I am not very motivated to fix it. I did try updating my graphics drivers to no avail. Other games run fine.
If you could send us some screenshots that would be very helpful, but we'll look into that asap. Also, the level you're referring to is the Elysium Fields :)
Description - Achievements for monkeys and eyes are mixed up. When I examine a monkey it increments the "Eye Flyer" achievement, and when I examine an eye it increments the "Gone Ape" achievement. Judging by their names, I am guessing these are backwards?
Computer Specs -
OS: Windows 7 64-bit
CPU: Intel core i7-2600K
GPU: GeForce GTX 570
Description:
My guess it's a z-fighting problem. Basically the greyish/brighter areas flicker like noise (see screenshots below). They flicker rapidly when the view changes.
http://imgur.com/j1uYp5e
http://imgur.com/7S5dMwa
Location: Pretty much everywhere (at least later in the game). How bad the effect is varies though.
OS: Ubuntu 14.04 (64bit)
CPU: Intel(R) Core(TM) i7-4900MQ CPU
GPU: NVIDIA GeForce GTX 765M/PCIe/SSE2
Machine specs are:
OS: OS X Yosemite 10.10.1
CPU: 3.1GHz Intel Core i5
GPU: AMD Radeon HD 6970M 1024MB
I have verified the game cache, but no change. Any ideas?
Mosaic and Art3mis... The graphical problems seem to be similair on Linux and Mac so thanks very much for sending those through.
I'm Sorry... Can you email support@walesinteractive.com with your specs and we'll try and sort it out. Until then, would you mind trying to run the game in Admin mode to see if that helps.
Thanks very much for all your support! We'll be updating the game at the end of the week so watch this space for all the updates!
1. Location - Hub
Description - Sometimes you can outsmart the automatic doors to the hub. If you activate them so they open, then walk away and back before they quite finish closing, so that they close in your face, they will remain closed until you walk away and back again. Other times, they may remain open indefinitely (not sure what triggers this one).
2. Location - Jungle
Description - There is a break in the level boundary near the spawn point. To the right side of the spawn area there are some plants. You can push past one of these plants and fall off the edge of the level geometry. You can then run around underneath the level... there is no way to get back up except to re-load.
3. Location - Jungle
Description - This one amuses me. There is a monkey statue with an item, in a pit of spikes. You have to target the gears behind it and use the Play power to retract the spikes. In my game (this version and every version prior), once you pause the retracted spikes, the monkey statue sinks into the ground a little bit. You can repeat this process and it will sink further a second time. It will not sink any further after the second time.
4. Location - Museum, dino room
Description - There are a couple egg on the right hand side of the room that are easy to get stuck behind. It seems to be possible to wiggle yourself out, but I managed to wiggle through the wall into the next room, the one with the robot.. lol.
5. Location - Museum.. can't remember what room.
Descriptoin - A typo on a poster. It talks about the laser guns you see in "scienc fiction".. should be "science fiction".
6. Location - Museum, Egypt room
Description - One of the hieroglyphs (eye of Horus) on the middle pedestal doesn't fade out when the next one lights up-- I can't remember which one numerically, but this one just stays lit through the rest of the puzzle.
7. Location - Museum
Description - No achievement unlocks for beating the museum :P
Computer Specs -
OS: Windows 7 64-bit
CPU: Intel core i7-2600K
GPU: GeForce GTX 570
All you effort in making this game better is very much appreciated! Expect a couple of minor updates with bug fixes in the next day or so.
We hope you all enjoyed the new Museum level, if you want, leave your comments on it in the Ideas and Suggestions Thread or start up a new one. Cheers.
http://steamcommunity.com/app/279900/discussions/0/34096318710945818/
Wi Team
You'll notice immediately some small black boxes flickering in various places. That's not too bad, but after few steps the black artifacts are more visible on the water surface.
This is a very similar issue with the one (fixed now) reported by Dreamfall Chapter Linux players.
Although I can't be sure that is the very same issue, in that case it was reported by the devs as a issue caused by Unity not supporting certain shaders on Linux.
Specs:
Operating System Version:
SteamOS 1.0 (64 bit)
Video Card:
Driver: NVIDIA Corporation GeForce GTX 780
Driver Version: 4.4.0 NVIDIA 340.32
Memory:
RAM: 15969 Mb
Processor Information:
AMD FX 8356
Speed: 4200 Mhz
https://www.youtube.com/watch?v=1Kovt4Avdz8&feature=youtu.be
Hey Schwarz, thanks very much for spotting those! We're currently looking at the pyramid puzzle and will try to re-create the glitch in the City puzzle. We're hoping to get our next update out Wednesday/Thursday so keep an eye out on these in the announcements.
Your help is very much appreciated here in the studio so 'diolch yn fawr iawn' as we say in Wales.
Wi Team