Brighter Shores

Brighter Shores

Jan 2 @ 1:39am
3
Patch notes for 2nd Jan 2025
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Showing 1-15 of 46 comments
Korys Jan 2 @ 1:54am 
Action queue is fire. Thanks a lot!
typical Gower W
1 queue: 1 action.

Whoever thought this was gonna go indefinite, like a passive...

You were out of your mind, LMAO!
Action queuing is an absolute game changer!
Mars Jan 2 @ 2:29am 
Add remote storage.
aw man, i thought i had more time. got sick last day and coulfnt play lol.
at least i have some hats
Greb Jan 2 @ 2:33am 
You'll need to refine this "rapidly respawning nodes" thing, which probably sounds great on paper but is weird in game. I'm finding myself doing my usual mining loops only to have resources either immediately respawn after I gather them, or for resources to only partially respawn because they started to respawn while I was in the middle of my loop, causing the loop to be half empty when I get back around to it.

Someone smarter than me can probably analyse it and indeed "level up faster" by taking advantage of how it works. All I know is my previous loops I've memorised over the last month are misbehaving now, lol.

Queuing is cool, will probably be useful for something and it's nice you can set it to left click only, but the rapidly respawning nodes definitely needs looking into. Hopefully you do!

For mining, all you really need to do is restrict the rapidly spawning thing to only apply to each individual wide node of ore (Iron, Cabranese Flantium, Adathril etc) instead of the entire room, if that makes sense. Then the rapid respawning of ores won't effect the other node clusters in the room. Hopefully that's something you can set up, otherwise when one node respawns it's going to mess with the other node across the room, which disrupts the flow of a good loop.

As an example, Flantium has 4, 4, 2 system, and both 4's are in the same room, so if you mine like 4-2-4 like I do, this causes the first 4 to rapidly respawn itself after the second 4 begins to respawn, which means you can practically treat it like 4-2-8.

Could easily be fixed by making the two 4's respawn rapidly independently of each other.

Thanks for the update, also.
Last edited by Greb; Jan 2 @ 2:47am
bobby Jan 2 @ 3:28am 
Great update!
Jjustice Jan 2 @ 3:44am 
Originally posted by Mars:
Add remote storage.
its already exists, you need to do the spider's nest quest
Drypto Jan 2 @ 3:46am 
There seems to be an animation load error in the apothecary? Getting error messages from the in-game console.
Greb Jan 2 @ 4:00am 
I feel like you did change something concerning the ore nodes that can have 8+ in a room. They're not exactly independant of each other, but you've done something that makes it so if a resource has just been previously nabbed, it can't immediately respawn, it has a cooldown timer.

This works, actually. Probably less work than going in and individually dividing each cluster of ores into specific nodes.

Either that or I'm going crazy and you didn't change anything.

Either way, thank you!

I don't have an issue with the rapid respawn of resources, even though I'm not really planning on using the queued action system, because even without that system it helps to keep loops consistent - if I misclick a resource, if I have to type to someone, if I end up having to take a drink or pause in any way, it won't throw off the entire inventory worth of cycles with one node out of sync. I really appreciate this!

Thanks again :greenrollball: and thanks for the rapid hotfix too

Oh hey it notifies you when your ventures are complete now? That's great, can't believe I overlooked that. I didn't catch it, but it looked like the little hourglass button flashed with energy or something, and then got a little notification symbol on it. Thanks for that!
Last edited by Greb; Jan 2 @ 4:21am
Zenith Jan 2 @ 4:13am 
Originally posted by Jjustice:
Originally posted by Mars:
Add remote storage.
its already exists, you need to do the spider's nest quest
There needs to be real remote storage. The rift stones system kinda sucks since you still have to go to specific locations in order to activate.
Queuing mechanic sounds really useful. Happy New Year!
Greb Jan 2 @ 4:31am 
Originally posted by Zenith:
There needs to be real remote storage.
No thanks.
Zenith Jan 2 @ 4:51am 
Originally posted by Greb:
Originally posted by Zenith:
There needs to be real remote storage.
No thanks.
Yes thanks.
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