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翻訳の問題を報告
some trees like yew trees need a two person saw, another player can come up to you and click coop felling and join you.
The amount of xp you need to level up quadruples at a few breakpoints: level 20, level 50, level 200. But the xp scaling for each individual level is fairly small, so the difference between level 20 and level 49 isn't that much and is offset by the new training methods you unlock. It does feel like a big slowdown once you hit 20, but you'll find that each level takes roughly the same time as the last after that breakpoint. There are several people that are already over level 100 in a skill.
I did it with a random person, I think we got like 60 more exp than normal? Didn't seem all that worth unless you were actively coordinating with someone else.
Storage spell usable everywhere instead of rifts.
Absolutely.
Node respawns across the board need to be reduced. You should never have to sit around waiting for a respawn.
Climbing up elevated surfaces needs to be the exact same speed as a flat surface. Right now it's just a huge waste of time climbing 5 steps at a snail's pace to chop down a tree.
Play the game RPG MO and look at there tradeskill quest board. It randomizes every 1 hour and EVERYTHING in the game has a 0.25% chance to drop a "Repeat Quest Permission" scroll which allows you to reroll/reset the timer for quests making it a very useful item as well as an item that is traded amongst players.
RPG MO > OSRS