Brighter Shores

Brighter Shores

2024年11月11日 5時15分
Patch notes 11 Nov 2024
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https://steamcommunity.com/ogg/2791440/announcements/detail/4442331835939160413
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16-30 / 79 のコメントを表示
bruh 2024年11月11日 5時59分 
prophecylike の投稿を引用:
how do u do co-op woodcutting

some trees like yew trees need a two person saw, another player can come up to you and click coop felling and join you.
Eavrus 2024年11月11日 6時03分 
Co-op woodcutting is still not worth doing at least at lower levels. the time to setup negates the extra 20xp on the trees we tried to coordinate on. instead of getting 160 we got 180 but we would both go to the same side of the tree then one of us would run back to the other side. even with perfect coordination that extra setup time negates the 20 xp. that's not taking into account one person being a lil slow going the wrong way. co-op is cool but please make it worth it. Increase the time it takes to cut the tree down by 40% and leave it as is. and we would 100% chop together.
Regarding exp gains:
The amount of xp you need to level up quadruples at a few breakpoints: level 20, level 50, level 200. But the xp scaling for each individual level is fairly small, so the difference between level 20 and level 49 isn't that much and is offset by the new training methods you unlock. It does feel like a big slowdown once you hit 20, but you'll find that each level takes roughly the same time as the last after that breakpoint. There are several people that are already over level 100 in a skill.
最近の変更はTerraSleetが行いました; 2024年11月11日 6時04分
Slide の投稿を引用:
Crime dens xp got nerfed, combat and detective xp
No? It's the same amount for me.
Drixen の投稿を引用:
prophecylike の投稿を引用:
ahhh ty, i got the saw i didnt know if it did it on its own or not if multiple pppl there

Yeah you gotta have someone join you - the XP isn't that much greater though when I tried it on Oak trees.

I did it with a random person, I think we got like 60 more exp than normal? Didn't seem all that worth unless you were actively coordinating with someone else.
3 updates back 2 back?
Zeonox の投稿を引用:
-make gear work, or make it like it works, because it seems to make 0 diference between naked and full gear.

-1 click combat

-Reduce climbing animation when going up 1 tile

-1 click gather

-More teleport pads

-More storage rifts

-Faster respawns of nodes (Play the game RPG MO and see how they do gathering. You simply click the node and wait until your bag is full. That is ultra QoL instead of running simulator)

Storage spell usable everywhere instead of rifts.
tytyty
We just need 1 click everything and we're good to go
Keep it coming guys :)
prophecylike の投稿を引用:
how do u do co-op woodcutting
both players need a coop saw and there are specific trees for it (as far as i know)
FITFO 2024年11月11日 6時18分 
is it possible to add in a interface that we can open to know are choices for afk or log out xp monsters so we don't have to find them?
Ironman_Isomer の投稿を引用:
-1 click combat

-Reduce climbing animation when going up 1 tile

-1 click gather

-More teleport pads

-More storage rifts

-Faster respawns of nodes (Play the game RPG MO and see how they do gathering. You simply click the node and wait until your bag is full. That is ultra QoL instead of running simulator)

Absolutely.

Node respawns across the board need to be reduced. You should never have to sit around waiting for a respawn.

Climbing up elevated surfaces needs to be the exact same speed as a flat surface. Right now it's just a huge waste of time climbing 5 steps at a snail's pace to chop down a tree.
you owe us more patchnotes for booting again
Bounty board type system for all tradeskills!

Play the game RPG MO and look at there tradeskill quest board. It randomizes every 1 hour and EVERYTHING in the game has a 0.25% chance to drop a "Repeat Quest Permission" scroll which allows you to reroll/reset the timer for quests making it a very useful item as well as an item that is traded amongst players.


RPG MO > OSRS
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投稿日: 2024年11月11日 5時15分
投稿数: 79