Brighter Shores

Brighter Shores

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If you came here from RuneScape, say what made you quit. Tell us what you want or don't want to see in Brighter Shores!
I'll start: I have a maxed out character on RuneScape, at least in stats and quests. For combat and other miscellaneous skilling upgrades, it takes literal billions of gold for a single item replacement. The only methods of making money are either incredibly slow or incredibly reliant on RNG, even when doing high-level content. It's simply not worth playing 70+ hours to buy a single item, which will make my boss kills a few seconds faster, to help farm the next piece of equipment or upgrade. Why bother?

Nothing skilling related is vaguely profitable by comparison, either. You could make more money 1-shotting normal enemies and picking up the loot to sell on the Grand Exchange than you can from doing even maxed out crafting or gathering of any kind. It's just a combat game with 20-whatever other skills to grind for quest requirements and passive unlocks now. It's just not what drew me to the game all those years ago, with all the unique skills to master, and the funny quest interactions.

Reading the professions in the Brighter Shores Steam Page gives me such hope and excitement, just like when I bought my first membership on RuneScape and saw all the new skills I could learn. I'm sure the combat will be fun for a while, but I just know I'll be spending so much time in town crafting in between and that just makes me so happy.
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I gave up runescape due to rubbish customer support and loss of 14 characters after moving them all into the new Jagex account what a sham even though my email was stolen and my account Jagex account hijacked they just would not help and just ignore any of my emails or complaints now so yes time for a new game they can keep the ♥♥♥♥♥ .... the rubbish lol
Senast ändrad av paulhouston1958; 7 sep, 2024 @ 4:13
Herb 7 sep, 2024 @ 7:30 
Ursprungligen skrivet av Tarious:
Couple things

1)Dailyscape - Game had turned into logging in for a few hours everyday just to do dailies.

2)MTX - Experience and powercreep were always a thing, but the biggest creep I saw was MTX. The amount of free xp squeal and TH were giving completely devalued every single skill.

3)Diversity and Inclusion update: That was the final nail in the coffin. If you don't know about this, basically they went and removed a few asinine things in the game to pander to LGBT people and furries. The big thing with this update was they completely changed the town where everyone in it was named Ali cause they thought that was offensive. No one ever complained about this. When they changed it, the quest then made absolutely no sense cause they didn't rewrite the quest, just made minor changes. That kind of stuff opens the floodgate for future reworks like this and a waste of developer time. Also for anyone who doesn't know, they went and did the same thing in OSRS without polling it.

There's something so funny about the most absolutely inconsequential update(s) of all being written as the longest paragraph. I don't even know what the "furries" part refers to. Having wings as customisation options in RS3? Having frog mask? Animal masks on TH rewards? As for getting upset about LGBT, you do realise that LGBT people work on the game, right? Are they literally not allowed presence within the game simply because it makes a certain loud minority blow their heads and make it seem like the end of the world?
Moltar 7 sep, 2024 @ 8:08 
I'm guessing this means which version I quit, and why. I don't play RS3 I played OSRS, and I quit OSRS, because of the lack of customer service. I had an account which had been falsely banned for nearly a year before I could contact someone to get unbanned.

Once I got unbanned, I lost motivation to keep playing because every time I logged in I was always worried about getting another ban, and what happens if no one pays attention to my post on x, or reddit next time? I'm not popular enough to get support, so I dropped it over three years ago, and have never logged in since. As for my suggestion, I just want better customer service.
Varpushaukka 7 sep, 2024 @ 8:40 
Played RS3 from 2013 till 2017, quit because of microtransactions and dailyscape chores. Played OSRS from 2017 till 2024, quit because Jagex decided to put 1% of players on a pedestal over the 99%, basically told the 99% to accept that or be labelled as bad people.

Three things I want to see in Brighter Shores:
1. Ironman mode (UIM even, if feasible) or at least the possibility to play all content solo.
2. Reasonable pace of progression, e.g. don't balance drop rates around nolifers/streamers.
3. Gameplay that is neither sweaty (like tick skilling in OSRS) nor AFK (like most of RS3).

Three things I don't want to see:
1. Microtransactions, not even cosmetics, it always has a bad impact on game design.
2. Dailies of any kind, it doesn't matter how fast they are, let people play when they want.
3. Forced diversity. When it has merit, diversity makes sense, but checking boxes doesn't.
Scheneighnay 7 sep, 2024 @ 11:25 
Ursprungligen skrivet av Varpushaukka:
Played OSRS from 2017 till 2024, quit because Jagex decided to put 1% of players on a pedestal over the 99%, basically told the 99% to accept that or be labelled as bad people.
Fits, that's basically why I wasn't interested in OSRS to begin with.
The entire idea of it is to nostalgia-bait people with the version of the game a handful of influencers believe existed.

I was there in 2008, and while some charm was lost going into RS3, the old runescape had more flaws I'd rather live without, and those flaws are what these people think was the best part.
Barely tolerating the game for far too long after the advent of MTX, the last straw for me was the Extinction quest.

A rushed end to the present storyline, check.
99% reuse of existing assets, check.
A clumsy final boss fight, check.
Did I mention a rushed end to the present storyline? It's hard to overstate how much they hastily and wastefully took everything up to that point and buried it as quickly as they could - gone were the days of While Guthix Sleeps and Ritual of the Mahjarrat, Jagex refused to invest meaningful resources into something new if it wasn't endlessly repeatable for engagement metrics... And that 1% portion of "new assets" for the quest was used for that exact purpose.

My patience was already wearing thinner and thinner with "batched" (let's make the first half now, and the next half in a year or two) updates that left every new piece of content unfinished - and then they tried "expansions" (let's make an entire update for the first time in years) and created a months-long content drought because apparently a company that makes millions of dollars doesn't have the resources to make more than one thing simultaneously. Having enjoyed quests for as long as I'd played the game and yearning to receive some meaningful attention to that kind of content after it was neglected for years, that was the grand, glorious spit in the face they gave me that got me walking out the door.

There's also the matter of the diversity and inclusion update, which had some merit to it like changing "I identify as a scaly" in a throwaway joke line to a much better-flowing "I'm a scaly"... but then ranged from tone-deaf to insulting.

There was the desert town Pollnivneach, home to many a person named Ali - originally a perhaps-questionable joke that they evolved into a humorous snippet of lore wherein it became a tradition to take the name after the entire town used it to try to claim a massive, poorly-written inheritance... and then they changed everyone in the town to have randomly-selected middle eastern names instead. Several people they were supposedly "protecting" with the change didn't appreciate it, given the company decided for them that their ethnicity apparently made them too fragile to enjoy a joke associated with NPCs that resembled it.

And then there was Karamja... joy, oh, joy. There was a stated hesitance in touching the region because of its whole being a very "dated" depiction of a "jungle island", shall we say. And then, apparently, Jagex decided that they could keep the bamboo huts and the dark-skinned people with loincloths and spears, and it would all be perfectly okay if they changed "tribesman" to "wandering warrior" and "jungle savage" to "jungle dweller". That definitely made the entire area stop being racially insensitive, and it absolutely warranted a part of their news post patting themselves on the back about how inclusive they are.


You could get me ranting all day about this, but I opened it on MTX and I'll close it on MTX. Lootboxes may not have fallen under gambling by legal definition, but everyone knows that they were meant to capitalize on every little bit of dopamine and addiction that a flashy slot machine put forward. An absolutely disgusting practice... that they then had the audacity to feature right alongside mental health organization promotions. The company has made every effort to keep itself rampantly soulless in pursuit of profit, and after keeping my hands off the game for years, I'm hoping Brighter Shores will fill its niche for me.
I quit RS years ago from burn out. Ended up deciding to play an iron man recently for the first time, was actually having a lot of fun. Was pushing myself to gain xp and had a plan. Was debating on buying membership, then I got banned for macroeing. I'm thinking lol wut? I appealed it and got denied. I've never cheated in any online game before, and don't even know how. That kind of killed it for me, I'm not gonna make a new account and be constantly worried it'll get banned for no reason.
Espionage724 13 sep, 2024 @ 11:09 
I dislike that OSRS is basically anything-modern-goes and a worse-version of RS3 nowadays, and RS3 performs too-poorly on my hardware. The OSRS Slayer Partner's update (with Body Types/pronouns) was just the tip, but the last straw.

I'm here because I keep hearing about Brighter Shores being created on a basis of how RS was with old-school mechanics/feel.
Senast ändrad av Espionage724; 13 sep, 2024 @ 13:42
THE ADORING FAN 13 sep, 2024 @ 20:03 
I still play, but far less than I used to. The reason I, and many others, liked Runescape all the way back in RS2 days, was the fact it was the most accessible (having low requirements to run and easy, relaxed difficulty). It was a perfect way to wind down after school and hang with friends and skill and chill.

Even the highest bosses were possible (Jad at the time) with enough effort, for the majority of people. Top end armour and weapons were much more affordable, and the combat more balanced. Most of all though?

It was the fact they used to have in the rules 'no real world trading, everyone should be on a level playing field and can't buy their way to success' which meant when you would see someone with super high level gear, or a phat etc, you know they earned it themselves, with their own hard work (especially once free trade was removed). I loved that equal playing field, as it encouraged me to try more and learn.

Now though, I'm maxed, been in the game over 15 years, and I'm seeing people maxed within a year. Or players with 500-1000 less total levels with the highest level gear (like 5b+ worth despite not even having 99 in that skill). Anybody I look at, I now treat as they've likely bought gold to skip ahead, or keys to bypass skilling. I'm around 5.5billion, which I couldn't have even dreamed of back in the day, but that's considered very poor for a max level player.

Seeing anyone being able to get richer and comparable than my 15+ years account within a year totally killed my love of the game. It didn't matter how skilled or how much you train, someone can just skip all the steps along the Runescape journey and outperform you due to having spent loads of money. All sense of achievement is gone.

And EOC killed the combat, which was my favourite MMO combat system ever, it was unique and not at all sweaty, it was really casual, but it had depth (learning the tick system). Now you need piano finger skills, VOIP communication and precise timings to do all of the top PVM, which is where the money is. Skilling still provides so little compared to combat.

I always preferred the Gower brothers approach to the game, it was when it was at its best in my opinion. So I trust that Andrew will handle this with integrity, and it'll be a fair system for all again, where hopefully a nice community of retired runescape adventurers will meet again here.
Herb 14 sep, 2024 @ 0:28 
Ursprungligen skrivet av NEMESIS, BANE OF XENOS:
And EOC killed the combat, which was my favourite MMO combat system ever, it was unique and not at all sweaty, it was really casual, but it had depth (learning the tick system). Now you need piano finger skills, VOIP communication and precise timings to do all of the top PVM, which is where the money is. Skilling still provides so little compared to combat.

Wdym just pop up that revo+ and you can play it just like you used to be for 99.99% of the content only having to pop specific skills on your own at times. Meanwhile on OSRS you really do need piano finger skills because you need to change tabs and click stuff constantly for majority of end-game content. It's legitimately hell on your hands.
Tower Dove 14 sep, 2024 @ 1:55 
I started my rs journey late and played more rs3 than osrs. I'm in the late midgame on both, I have few zuk capes and maxed like 2/3 of the skills but not all yet in rs3(I have the stapple pvm stuffs and 120 archaeology), I have nothing maxed can do up to 3jads in inferno in osrs and missing like 5 quests. Haven't played rs3 in year and playing osrs irregularily. In modern rs, skilling is atually a competitive money maker, the game is so convoluted that there are constantly activities that make profit and some resources are dragged down by a lack of offer(things are very expensive).

The issue with osrs is the xp rates that are way to low, especially at the high end.
The issue with rs3 is the monetization scheme and the balance of some stuffs. Farmed like 60h to get an item from a recent update, how the f you do that in 2024 ^^'.

Both respectively have a combat gameplay that is hard to beat. RS3 gameplay is like the pinnacle of any mmo experience wrapped in a crappy ux, it's baseline 4 resource combat(hp/adren/prayer/summoning power) with inventory management, gear optimization(with perks), a complex tree of pve key unlocks to go for and complex skill rotations with burst phases and some finesse. OSRS is about full apm in pvp with lots of clics and very few keybinds, you still have some for menu switches while everything is open in your rs3 ui but you have like 4 dozen of button press at a time ^^'.
Senast ändrad av Tower Dove; 19 sep, 2024 @ 11:52
Kellz 14 sep, 2024 @ 4:02 
I haven't quit RuneScape, I still play it during new updates, just looking forward to trying this out too.
EvilRedLion 18 sep, 2024 @ 3:28 
Why im here is because i trust andrew more than i trust jagex.
Sinnoh 1 okt, 2024 @ 20:05 
I'm probably one of the uncommon ones coming from RS3 rather than Old School, but for me it was mostly Necromancy oddly enough. As an Ironman, I felt like it drastically changed the PVM progression in a way that effectively made 90% of the PVM in-game completely obsolete and pointless.

All of the goals I had and things I was excited to pursue suddenly vanished once there was a golden path laid before me with the word "skip". People say "well you can just ignore it", but knowing there is a far more efficient path right there takes away from the experience and turns a slow, meaningful and enjoyable journey into what feels like a waste of time.
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Datum skrivet: 13 mar, 2024 @ 21:12
Inlägg: 106