Brighter Shores

Brighter Shores

Leatherworking Resource Sheet/Calc
Hello Fellow-Leatherworkers,

I am working on an in-depth Leatherworking Resource Management Sheet in excel using python-pandas for visualizations that connects to tables & counts of your resources. The goal of this resource management calculator is to be able to easily and properly track resources; Starting with Leatherworking. I am about 25 hours in on this project and am looking for feedback on what things you might find helpful in a resource management calculator for this great game, Brighter Shores.

Current things in progress for this Leatherworking calc:
1) Amount of resources per quality (visualized in scatter plots from resource tables)
2) Keep track of how much leather used per Armor piece crafted (when area 5 comes out)
3) Streamline visualization of your profits earned per resource unit
4) Manage ways to improve time per skill to allow for increased efficiency

As this is a side project of mine, I will do my best to continue to work 2-3 hours per day on this to see where it goes. It currently functions for step 1 in the above outline. Please let me know your feedback on either additions to this sheet that you would find beneficial, or perhaps other skills you;d like a Resource Management Sheet for.

Thanks :) -- this will be open source once complete free for any gamer that is interested.
Feel free to add me ingame.
Monkey_Mu