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Other then that every skill either earns you gold, or feeds into another skill that earns you gold. They are all made to be content bubbles, I know its early on in the game but I worry this isnt something that will get fixed, instead just more skills being added in new eps that end up as their own content bubbles
I never said RS combat was any different this is a discussion about Brighter shores, which is also built 11 years later so i was expecting more.
The problem that combat in brighter shores faces is it just... has none of that, unless im missing something the only connections between combat and any other skills in the entire game and combat is healing potions that take up a turn to use so in many combat just ends up a barely gain in hp, im sure blacksmithing has an impact I just didnt really feel like paying a subscription to test it. It is something that can be fixed eventually but there is little in the game currently that makes me think it is a focus, right now the dev team seem to prefer content bubbles instead of fleshing out the options that currently exist.
Positioning can easily be done in brighter shores, and it's show cased in some quest boss fights, to a simple degree. I also dislike prayer flicking and the tick manip in osrs combat. It causes hand problems. Combat can be engaging without requiring constant clicks.
I also personally dislike the whole ironman discussion. MMO's should not be built around ironman mode. RS3 was ruined due to the devs caring too much about ironman mode, to the point that all you see on rs3 are ironmen because the game is so easy that players are using any status symbol to appear superior to others.
Idk, I don't really play osrs. I dislike the whole forcing skillers/casual slayers having to die to boost someones ego in pvp. If people want pvp, make it against someone who wants to pvp, no wolf vs sheep gameplay, the hunter vs the hunted.
I honestly feel like osrs gets away with the wilderness and how it is just because it's osrs. So many things people have complained about with this game, are things that mimic osrs, but they give osrs a free pass because it's old/nostalgic.
HP potions are fine, you are encouraged to use 20-32% healing potions for higher level foes. You can also attack faster by clicking on your weapon during the drinking animation. This notion of "take the same damage you heal" is just incorrect, as it should always be a net gain as long as you are using the proper tier of potion for the content you are doing, as well as geared up weapon/armour wise.
I do know what you mean by skills not being connected in the way runescape is, which I did comment about above.
Yeah, definitely boring. I quit already.
cooking is probably the worst one to grind IMO.