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Rapporter et problem med oversettelse
You can compete in Total Level though if you're willing to put in the time.
This has been delayed. As Andrew Gower says, the answer to all questions in this thread is: "maybe".
https://www.reddit.com/r/brightershores/comments/1itcoyn/combat_qa_delayed_rework_going_very_well/
(linking to reddit, not twitter... because I don't use twitter)
I'm wondering how passive activities will work if players are going to be wildly different combat levels but apparently fighting the same monsters or whatever when entering new episodes, like how will it be made fair or whatever else? Will the higher level player be generating massive stacks of silver and XP for doing the same stuff a lower level is too? Or what?
I get that there's no real difference right now between doing a T1 passive and a T6 passive of the same monster, both players sacrifice time for money and XP with the T6 player getting way more for their time than a T1 player, that's a given, but I mean, unless I'm mistaken didn't they say a level 200 player and a level 2000 player will both be on equal footing when a new episode releases? Will a 2000 player be forced to earn the same XP and cash as a 200 player?
So uh yeah anyway, my question summarised is;
How / will passive activities be balanced for players of different levels as they enter a new episode for the first time?
I believe that being given some introductory scout equipment during the main story on reaching hopeforest for the first time, having a regions equipment auto-equip on entering that episode, and episode specific nodes in a combat skill tree which apply globally would make it feel less frustrating to enter a new episode without needing to implement a single combat level. Episode specific nodes in a global skill tree would also incentivize levelling in a specific episode beyond simply having the number go up.
Has the team considered implementing any of these or similar smaller changes to see how the playerbase responds instead of, or in addition to the unified combat level beta?