Brighter Shores

Brighter Shores

Narque Nov 7, 2024 @ 10:19am
why level professions?
its seems you are forced to level them to continue the story but other than that why bother? there is a vendor that already sells you matts so its not like i can train my Woodcutting and sell my logs to other players, so why train it past the req needed to finish the story?
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Showing 1-15 of 20 comments
There doesn't seem to be a point to doing anything in the game.
Drothen Nov 7, 2024 @ 11:55am 
There is no point to anything, nothing is connected in more than a surface level.
Artificial barriers that mean nothing because in the next zone these professions are non existent.
Exosirus Nov 7, 2024 @ 12:09pm 
It seems like many of these areas feel like a tutorial but im not even in the mines yet let alone act 4. Once you start gathering more it does connect. Like needing to make weapon handles with carp which would then go with black smithing. Gathering herbs in the forest for alchemy in the city etc.
bok249 Nov 7, 2024 @ 12:31pm 
The vendors selling resources are likely only a placeholder since its early access and we don't have trading yet. The various crafts actually are connected, and just because you cant train them while you are in a specific zone doesn't mean they no longer exist. If you got a problem with not being able to brew potions while down in the mines for example, then tele to the city, problem solved. The episodes aren't self-contained units, they are are just another zone on the map that happens to have specific resources, which is pretty much how every mmo works to varying degrees. As it stands, cooking is really the only craft you can say has no use, but that's a moot point once you realize its actually the best money-maker.
Oak1ey Nov 7, 2024 @ 3:02pm 
I think this is one of the big issues. Take cooking. the only thing you can do with cooking is sell the meal to the cook for coin (or use the chef board). Fishing is the same, you either sell the fish or use the fish for cooking and sell the meal. Worse yet you can buy the ingredients from the npc and make the meal and sell it for more than the base ingredients.

Nothing feels connected in the sense of i'm cooking to make it meal which i can use to get a buff or helath or whatever which i will use in a fight because you get full health after every fight and regen during the fight anyway.

It feels like a solo ironman where I dont really need to level anything other than combat to be able to fight harder mobs or to get a skill to a certain level for a quest.
ctgames9164 Nov 7, 2024 @ 3:04pm 
Originally posted by Narque:
its seems you are forced to level them to continue the story but other than that why bother? there is a vendor that already sells you matts so its not like i can train my Woodcutting and sell my logs to other players, so why train it past the req needed to finish the story?
the only "good" profession is carpenter as u need it for the 5th spell(universal bank). The rest of the skills are useless
............123 Nov 7, 2024 @ 3:23pm 
The game has no point or end goal, it's just...nothing.
Rex Smashington Nov 7, 2024 @ 3:39pm 
It's almost like the game is unfinished but has an extremely polished core. Then was released into early access to be filled out with content during the EA cycle. Can you imagine?
Twisted Patriot Nov 7, 2024 @ 3:46pm 
The game is extremely poorly designed. I'm starting to think that Paul Gower was the true genius behind RS design.
Sav Nov 7, 2024 @ 5:12pm 
Originally posted by Rex Smashington:
It's almost like the game is unfinished but has an extremely polished core. Then was released into early access to be filled out with content during the EA cycle. Can you imagine?

Its almost like a game that has no mechanics and feels like a leveling simulator shouldn't be released in EA if players have nothing to work towards to?
Drothen Nov 7, 2024 @ 11:55pm 
Originally posted by ............123:
The game has no point or end goal, it's just...nothing.
basically this.... its just nothing but a copy pasta of recolored content without end goal.
Brodaty Nov 8, 2024 @ 12:39am 
Originally posted by Rex Smashington:
It's almost like the game is unfinished but has an extremely polished core. Then was released into early access to be filled out with content during the EA cycle. Can you imagine?

This game is 8 years old. Started in 2016. It's not Early access and it's not polished, it's just money milking machine pushed to the market :)
Originally posted by Narque:
its seems you are forced to level them to continue the story but other than that why bother? there is a vendor that already sells you matts so its not like i can train my Woodcutting and sell my logs to other players, so why train it past the req needed to finish the story?
Right now theres no deeper meaning to leveling up professions.
You only do it for silver and showing off your profession skill lvl.
Some people assume that the first chapters are only some kind of tutorial and thats why things are the way they currently are.
But we have yet to hear from the devs,as no official statement has been made on the matter.

To be honest...this can only fly in a game like this.
If the game didnt have andrews name attached to it,the consequences would have been far worse.
And im saying that as someone who like the game,but his way of communicating(or rather,not communicating) is just making things worse.
Tower Dove Nov 8, 2024 @ 12:53am 
Originally posted by Brodaty:
This game is 8 years old. Started in 2016. It's not Early access and it's not polished, it's just money milking machine pushed to the market :)

It's not how things work, the engine is good, it's the content that is not good yet but in terms of a game as service title it is extremly polished. Yesterday they added keybinds, it was a 40mb download followed by a quick patch and the servers never lag or go down.

The things that editors struggle the most with(quality of the deliverable and netcode) are of a quality I've never experienced here with Brighter Shores. The fact that it plays very bad atm can be redeemed.
Last edited by Tower Dove; Nov 8, 2024 @ 12:54am
Pyro3000 Nov 8, 2024 @ 2:26am 
Originally posted by Brodaty:
Originally posted by Rex Smashington:
It's almost like the game is unfinished but has an extremely polished core. Then was released into early access to be filled out with content during the EA cycle. Can you imagine?

This game is 8 years old. Started in 2016. It's not Early access and it's not polished, it's just money milking machine pushed to the market :)
Strange how Steam calls it Early Access.

A lot of the development time went in to making the engine and programming language on top of the 3D models. Brighter Shores' serious development (as serious as it gets for people that have 'work when I feel like it' money gets) started in October 2021.
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Date Posted: Nov 7, 2024 @ 10:19am
Posts: 20