Brighter Shores

Brighter Shores

Does your level(s) reset for each chapter?
I saw a review saying your level gets reset in chapter 2 and so does your HP. So, is the progression based on each chapter?
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Showing 1-15 of 22 comments
Sir Snuffles Nov 6, 2024 @ 8:04am 
yes, although when you go back to previous zones your skills are still there. just no carry over. making it all seem pointless
Zalitar Nov 6, 2024 @ 8:06am 
Thats so dumb, im glad im finding out so I dont waste any more time killing reskinned enemies and farming renamed fish.
Tacgnol Nov 6, 2024 @ 8:19am 
This is an absolutely stupid system. I will not be playing further.
Greb Nov 6, 2024 @ 8:36am 
That is pretty rough. Maybe it's because it's in Early Access though, and might diversify a bit when the game is fully released? It's already a little weird that resources are "compressed" into each other, like there's 5+ different types of eel you just switch between on location, rather than having to go and hunt down the rarer, harder to catch ones further away from town.

Maybe when all of the skills and episodes are out, they'll consider spreading stuff far and wide between the zones?

That episodic region specific skills and stuff feels kinda weird, yeah. I guess that's what they meant by discouraging grinding, lol :winter2019surprisedsnowman: it'd be a damn shame if a skill I put 100+ hours into training suddenly has no use for content further down the line though.

It'd also kinda be bad if we got the same skill again just with a different name in another region. I hope that doesn't happen.
Last edited by Greb; Nov 6, 2024 @ 8:38am
solarise Nov 6, 2024 @ 8:52am 
Originally posted by Zayuke:
its this true??? seems like a major flaw in the game design, whats the point then?

It's a feature. Game's episodic nature has been known for a long time now. It's a linear game, with no open world, and you always move from a small room to a different room through a corridor. My assumption is that this is the weird solution the devs found to spreading different professions and grindable items through their very limited map.

And unfortunately I don't see this changing unless the whole map somehow gets overhauled. As it currently stands, there simply isn't any room for other professions in the episodes. It still really sucks though.
Balrocky Nov 6, 2024 @ 8:53am 
why should i grind if everything resets in the next region? what is the benefit of a high level in fighting for example when iam at level one in the next zone?
Wasted Nov 6, 2024 @ 8:54am 
Just installed it but since this is now confirmed I am not even going to bother putting time this.
coldhands Nov 6, 2024 @ 9:00am 
thanks for bringing attention to this guys, I'm glad I didn't invest more time before getting soft reset for no reason!
coldhands Nov 6, 2024 @ 9:04am 
Originally posted by dusk:
Insane how big of a misconception this is lol, nothing gets reset, there is no soft reset. Each chapter just has it's OWN skills and COMBAT skill. You can use everything from chapter/ep1 in ep2 XD?? like holy ♥♥♥♥ people just wanna hate its incredible

is there fishing in the second or third zone?
LexCondran Nov 6, 2024 @ 9:06am 
Originally posted by Tacgnol:
This is an absolutely stupid system. I will not be playing further.

its a god awful system. it makes "progression" feel worthless
as every single zone you are level 1 again
Tacgnol Nov 6, 2024 @ 9:08am 
Originally posted by dusk:
Insane how big of a misconception this is lol, nothing gets reset, there is no soft reset. Each chapter just has it's OWN skills and COMBAT skill. You can use everything from chapter/ep1 in ep2 XD?? like holy ♥♥♥♥ people just wanna hate its incredible

Why have a different combat skill per chapter? Why should my health etc go down when I progress.

It's a very stupid mechanic. Totally antithetical to an MMORPG as well.
I hope its changed to be honest, i do understand everyone frustration and it seems to be the majority as to why people are quitting.

I personally messaged Andrew "the creator" to see what he has to say.
bruh Nov 6, 2024 @ 9:26am 
i can see why andrew din't want to make a mmo, so many doomers. don't even let the man explain.

and then some people whose sole purpose is to have a game die?
Last edited by bruh; Nov 6, 2024 @ 9:27am
Greb Nov 6, 2024 @ 9:32am 
Well I can see "Mine Dust" which is a necessary ingredient for higher level healing potions, so maybe there will be some interlinking between episodes and things, so your skills will be useful between each episode region? You might not be able to train any potion stuff in Hopeforest, maybe, but you can find ingredients which you can only use by returning to Hopeport?

I hope so, lol.

I'd definitely prefer a world where things are spread out far and wide and not condensed into individual pockets though. Like, discovering new trees, fish and ores in faraway lands and putting my skills to work is just way more adventurer than having it confined to specific zones.

It's too early to pass any judgement yet, though.
Last edited by Greb; Nov 6, 2024 @ 9:33am
Yalre Nov 6, 2024 @ 9:33am 
I thought they were different skill though
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Date Posted: Nov 6, 2024 @ 8:03am
Posts: 22