Skyborn

Skyborn

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Driverben Mar 5, 2014 @ 5:42pm
Chaska's "Weapon"
How do you upgrade Chaska's weapon, I can't find any shops that sell anything she can use, nor can I make anything
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Showing 16-26 of 26 comments
darksteelhyren Mar 7, 2014 @ 4:40pm 
Yup. I assume you mean the "dark side" for corwin? Lol DON'T underestimate Blood Tap, that spell is way WAY better than it sounds. Honestly I've been able to skate by with nothing but Regeneration spam so far, but if I had blood tap to go with it I'd never die. I really beleive there are no wrong class choices, or any combination that will leave you unable to progress forward in the game.
Driverben Mar 7, 2014 @ 4:49pm 
The first time I seen those abilities I was like "Son of a...", I originally had it planned to have him as more support than anything. But yeah, blood tap got me hooked and I'll for sure pick those other classes in the future. His other abilities sound so bad ass... My roommate who hasn't played the game even thought the same.
darksteelhyren Mar 7, 2014 @ 4:54pm 
Ate the apple and reloaded, I couldn't remember what the spells were.

Templar: Haste(not as good as you'd think) CoH (good) Power Infusion (crap) Lazarus (Very useful)

Apprentise: Blood tap (OMFG) and bloodlust (does almost nothing)

Apprentise wins out, IMO. Blood tap is just that good.

His second class upgrade is even more dramatic. It's a choice between Paragon and Renew, both of which are humungous.

I went with the pure heal build on my first runthrough, but wish I'd gotten blood tap instead =P

Also, Lol that eating an apple with Alda in the party doesn't cause her to class up.
Last edited by darksteelhyren; Mar 7, 2014 @ 4:55pm
Imaperson Mar 7, 2014 @ 7:25pm 
I am actually an old RPG vet, and started playing the game straight away on hard and I find it rather easy. I obtained Chaska's Gold Arm by accident (I was exploring the areana the first time I encountered it) and I augmented it with Iron 4 I won from the games. She now has the highest STR in my party and I no longer use her as a debuffer for Claret. With Claret, I started the game focusing on pure int for her, and all her augments, and I have been using her as a sniper. The scaling of her main 0 mp abillity off of int is really good, and I have one shot all bosses since picking the gunner path. I used her to win the golden arm actually. I just obtained Alda and all of my party is pretty balanced. Three good dps, Tech, Magic, Physical, a tank (he is kinda paper thin still but stands up really well with healing) and a healer. Still only 7 hours into the game and I do not know how much longer I will have until I will be able to go back into the arena and have my tank stand up. Enjoying the game. It has been a really long time since I have played an old school RPG that was this enjoyable.
Stachio Mar 8, 2014 @ 7:26am 
Sounds to me like you went in knowing how the game worked @Imaperson. I never in a million years would have thought INT worked the way it does in Skyborn.
Last edited by Stachio; Mar 8, 2014 @ 7:26am
Driverben Mar 8, 2014 @ 8:56am 
Nah, some people just research the ♥♥♥♥ outa RPG's to make the best stat/gear choices. My roommate does that with every RPG, whether it be Pokemon or some random dungeon crawler. Don't get me wrong it's not a bad thing.
Stachio Mar 8, 2014 @ 10:32am 
I do research as well.

My point was: if I came across INT doing what it does it would've been by mistake, not intuition.
darksteelhyren Mar 8, 2014 @ 12:42pm 
What do you mean? Int increases tech damage, magic damage, and healing. That seems extremely intuitive. The only thing that surprised me about int is that it increased the damage Sniper Shot does.

According to Word of God, it also increases the chance that your abilities will apply debuffs.
Last edited by darksteelhyren; Mar 8, 2014 @ 12:43pm
Stachio Mar 8, 2014 @ 1:28pm 
Of course INT increases magic/healing based abilities. Why wouldn't it? (At least not with something like Spirit present). It's exactly why I had Corwin stacking INT the moment I realized the usefulness of augments.

The fact that it affects abilities and specifically just abilities is where things get a bit 'I would've never thought that'.
Last edited by Stachio; Mar 8, 2014 @ 1:32pm
darksteelhyren Mar 8, 2014 @ 1:45pm 
"The fact that it affects abilities and specifically just abilities is where things get a bit 'I would've never thought that'."

What did you think it should apply to but did not? Corwin's normal attacks? It's kind of strange that it doesn't, but it's hardly scandelous.
Imaperson Mar 9, 2014 @ 4:02am 
After finishing the game, I can tell you that it seems to be a one for one ratio INT STR, for Claret at least. Meaning, the optimal build is to focus on maximizing your INT & STR together. There was a point when STR actually over took INT as the most useful stat (once I obtained dual ehanced obsidian handguns and put the Iron 4 in each.) I experemented heavily at the areana using the trinkets that debuf STR to buff INT, and the ones that do the opposit, debuff int for str. The 0 mp abillity's damage scaled the same for both. Int was useful early game because of Corwin's synergy with Infuse Power, which gives a 50 percent increase to INT. My max payload was around 90k dmg on the optional boss on hard. That was with bloodlust, infuse power, the boss debuffed to -2 tech resistance, and using the aimed shot ability. (I don't remember the names, lolz, and I just played it for 22 hours) My Claret had about 1k each of Int and STR, and dominated all the fights. I gave her the spark of life on her unique chest piece because that seemed like the best use for it. It should be noted that obtaining a 75 resistance in magic and tech at the minimum should be a priority over damage. Alot of AOE spells pack a punch if you don't.
Last edited by Imaperson; Mar 9, 2014 @ 4:03am
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Date Posted: Mar 5, 2014 @ 5:42pm
Posts: 26