9 Kings

9 Kings

2 Bug Reports
For some reason, using mortgage on a tile (Perhaps only on endless?), and then later placing a structure on that tile immediately upgrades the structure to tier 3, and then also causes the next battle to never start, freezing the game there. I have reproduced this issue a few times, most recently when I mortgaged a vault, and then later replaced it with demon altar. The issue seems to be intermittent. For reference, I was playing greed every time, and the only consistent upgrade I had while doing this was the 1 gold every 9 unit deaths.

As for the second bug, I am uncertain if Demon altar is scaling properly. It is supposed to gain 0.3% stats per unit death, but in a battle where 900 units died on my side, it gained under 20% more max health. Some simple math tells me that even without exponential growth, I should have more than doubled my demons hp. Is the scaling actually 0.3%. Is there perhaps a floating point rounding error in the scaling code that happens when max hp is low? There had around 800 hp at the start of the fight, and ended in the high 900's. Or is it perhaps not registering deaths when too many happen too fast? Or, perhaps units summoned from the graveyard don't count towards them? Also, I had multiple demon altars up at the same time, in case that matters.