9 Kings

9 Kings

[Recommendation] Tower Targetting
Give us a way to target towers. I feel like its often frustrating when you die to your towers randomly targetting units while ignoring the front most units. I'm thinking of something similar to Bloons or other Tower-Defense Games (Far/Close/...).
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Showing 1-4 of 4 comments
Kronus Apr 15 @ 8:05am 
For strong towers, it would also be nice to set "shots per unit". If the damage from the turret is high, the opponent is gone after 1 or 2 shots. A lot of shots quickly just go to the dead unit...
Wotan Apr 15 @ 8:15am 
The aiming generally needs to be better and more intuitive. I find units aiming often at the same unit instead of spreading.
TheClown Apr 15 @ 12:15pm 
Originally posted by Wotan:
The aiming generally needs to be better and more intuitive. I find units aiming often at the same unit instead of spreading.
Ye true, that's especially a big issue when using Elves. 1 Backline unit remaining and 50 Elves shooting at the same freaking unit...
Seriously, just had a decent run with a Dispenser SKY rocketing in shots per second, like 13k

was probably shooting too fastt for the game to handle but regardless:it shot EVERYTHING EXCEPT the threats

even if it was just a TARGET CLOSE or TARGET FAR, it would be nice
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Showing 1-4 of 4 comments
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