Bad 2 Bad: Apocalypse

Bad 2 Bad: Apocalypse

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Vyriss Oct 30, 2024 @ 11:48am
3
So that people stop asking about what changed READ THIS
Credits to DeadPereira for mentioning it but for convenience here is the full list
NOTE THIS IS ALSO IN THE ANNOUNCEMENTS CHANNEL

Differences and features between the mobile and PC versions of "Bad 2 Bad: Apocalypse".
< PC Version Features >
- All microtransaction content removed
- All advertisement content removed
- Overall balance adjustments (combat, drop rates, items, etc.)
- Paid content (skins, etc.) made obtainable in-game
< Quality Improvements >
- Increased texture resolution for characters, backgrounds, and icons
- Sound quality enhanced
- Complete renewal of the forest area background
- Night scenes improved + Added “Wilder” eye glow effect
- Enhanced heat sound quality (+ Added iron heating sound)
- Improved weather effects quality
- Added animations to background objects (reflects changes according to weather)
- Added special UI effects (item crafting, base camp upgrades, etc.)
- Added hidden monster display effects in the background
< New Content >
- Added full sprint function
- Added auto-use function for recovery items
- Added operation board (standby squad members gather materials)
- Added 20 large buildings
- Added 50+ bunkers
- Added wandering merchants
- Added quality enhancement system
- Added 3 new boss-level monsters (Void, Pillager Assault Captain, Enhanced Drone)
- Added 20+ rare reward areas
- Added basic outfits
- Added new boss monster patterns
- Added illustrations for event scenes
- Added final battle scenes
- Enhanced map information (added wandering merchants, wilder pit locations)
- Added cooking and crafting for recovery items (added drinks and food)
- Added gamepad support
- Added skin duplication system
- Added Steam achievements
- Added monologues after all indoor monsters are eliminated
< System Renewal >
- Changed targeting method (automatic -> manual control)
- Renewed EB and Bigfoot skin system (changed to research system by obtaining remains instead of skins)
- Renewed warehouse expansion system (expanded by obtaining hard case remains)
- Changed resurrection system (now consumes a defibrillator)
- Renewed skill reset system (now resettable at the training center)
- Renewed fishing system
- Updated item acquisition system (added item acquisition messages; companions can now collect items)
- Added full map images
- Modified firing mode options for each gun
- Changed Hunter appearance conditions and method
- Made all skins obtainable
- Replaced Citadel Attack Helicopter
- Now purchasable with Emergency Transport Service gems
- Changed so that squad members can shoot when the squad leader collects
Last edited by Vyriss; Oct 30, 2024 @ 2:46pm
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Showing 1-15 of 19 comments
Vyriss Oct 30, 2024 @ 2:45pm 
bump #1
thank you so people understand why devs ask for money and not just give it for free we need to support hard working devs
Vyriss Oct 31, 2024 @ 1:47am 
bump#2 (gonna keep doing this for the people who only check the discussions and not the announcements so they can actually read this regardless)
DeadPereira Oct 31, 2024 @ 6:37am 
Hey thanks, but i just copy pasta from they announcement
Vyriss Oct 31, 2024 @ 10:59am 
Originally posted by DeadPereira:
Hey thanks, but i just copy pasta from they announcement
I know, I also just decided to post this so that people who DON'T CHECK announcements can just take a look at it here instead, so it's still useful
DeadPereira Oct 31, 2024 @ 11:02am 
true, it is, i will post this link when someone ask abouts
Metalacil Oct 31, 2024 @ 12:15pm 
I see what is changed but what is different? :csgoa:
Vyriss Oct 31, 2024 @ 12:37pm 
Originally posted by Metalacil:
I see what is changed but what is different? :csgoa:

< New Content >
- Added full sprint function
- Added auto-use function for recovery items
- Added operation board (standby squad members gather materials)
- Added 20 large buildings
- Added 50+ bunkers
- Added wandering merchants
- Added quality enhancement system
- Added 3 new boss-level monsters (Void, Pillager Assault Captain, Enhanced Drone)
- Added 20+ rare reward areas
- Added basic outfits
- Added new boss monster patterns
- Added illustrations for event scenes
- Added final battle scenes
- Enhanced map information (added wandering merchants, wilder pit locations)
- Added cooking and crafting for recovery items (added drinks and food)
- Added gamepad support
- Added skin duplication system
- Added Steam achievements
- Added monologues after all indoor monsters are eliminated
< System Renewal >
- Changed targeting method (automatic -> manual control)
- Renewed EB and Bigfoot skin system (changed to research system by obtaining remains instead of skins)
- Renewed warehouse expansion system (expanded by obtaining hard case remains)
- Changed resurrection system (now consumes a defibrillator)
- Renewed skill reset system (now resettable at the training center)
- Renewed fishing system
- Updated item acquisition system (added item acquisition messages; companions can now collect items)
- Added full map images
- Modified firing mode options for each gun
- Changed Hunter appearance conditions and method
- Made all skins obtainable
- Replaced Citadel Attack Helicopter
- Now purchasable with Emergency Transport Service gems
- Changed so that squad members can shoot when the squad leader collects
Vyriss Oct 31, 2024 @ 12:38pm 
Originally posted by Metalacil:
I see what is changed but what is different? :csgoa:
these are the specific changes, most of which I can verify are infact different from the mobile version, lots of QoL changes, better loot drops, etc, if none of this seems different to you then don't buy the game, to me it's an INCREDIBLY noticable difference to me

I'm also happy that the wilders have more variety now, not all of them are just the wild dogs/hyena and the wilders now have different Humals they come in, it's a lot of stuff you need to really look into
Vyriss Oct 31, 2024 @ 12:39pm 
Bunkers are a new system that also introduces lockpicks, the bunkers tend to contain varying types of loot and require a lockpick to unlock, think of them as mini sealed treasure troves

the wandering merchant is new and as the name suggests, it's got more differences than you think.
Metalacil Nov 1, 2024 @ 1:48am 
You missed the :csgoa: Anarchy symbol. I came to joke but thanks for your explanations, should help some! (i'm allready sold and loving it haha^^ )
Vyriss Nov 1, 2024 @ 1:55am 
well ya def got me haha, have fun with the game!
Vyriss Nov 1, 2024 @ 3:20pm 
Originally posted by DeadPereira:
hey, new update that i dont think it is in the mobile game

https://www.facebook.com/DAWINSTONE/posts/pfbid0kwyouDzDC2cNdLtw3jXxsevpFCRjcqE4Jv3uhzP2pqeg2acYZnBfWUYs9Eh1pdrLl

also our discord channel
https://discord.gg/mDzgzBcn
this is amazing I gotta try it, increased drop rates at night, more durability, this is already lookin better and better haha
DeadPereira Nov 2, 2024 @ 10:18am 
very cool
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