Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
< New Content >
- Added full sprint function
- Added auto-use function for recovery items
- Added operation board (standby squad members gather materials)
- Added 20 large buildings
- Added 50+ bunkers
- Added wandering merchants
- Added quality enhancement system
- Added 3 new boss-level monsters (Void, Pillager Assault Captain, Enhanced Drone)
- Added 20+ rare reward areas
- Added basic outfits
- Added new boss monster patterns
- Added illustrations for event scenes
- Added final battle scenes
- Enhanced map information (added wandering merchants, wilder pit locations)
- Added cooking and crafting for recovery items (added drinks and food)
- Added gamepad support
- Added skin duplication system
- Added Steam achievements
- Added monologues after all indoor monsters are eliminated
< System Renewal >
- Changed targeting method (automatic -> manual control)
- Renewed EB and Bigfoot skin system (changed to research system by obtaining remains instead of skins)
- Renewed warehouse expansion system (expanded by obtaining hard case remains)
- Changed resurrection system (now consumes a defibrillator)
- Renewed skill reset system (now resettable at the training center)
- Renewed fishing system
- Updated item acquisition system (added item acquisition messages; companions can now collect items)
- Added full map images
- Modified firing mode options for each gun
- Changed Hunter appearance conditions and method
- Made all skins obtainable
- Replaced Citadel Attack Helicopter
- Now purchasable with Emergency Transport Service gems
- Changed so that squad members can shoot when the squad leader collects
I'm also happy that the wilders have more variety now, not all of them are just the wild dogs/hyena and the wilders now have different Humals they come in, it's a lot of stuff you need to really look into
the wandering merchant is new and as the name suggests, it's got more differences than you think.
https://www.facebook.com/DAWINSTONE/posts/pfbid0kwyouDzDC2cNdLtw3jXxsevpFCRjcqE4Jv3uhzP2pqeg2acYZnBfWUYs9Eh1pdrLl
also our discord channel
https://discord.gg/mDzgzBcn