LOCKDOWN Protocol

LOCKDOWN Protocol

The UE-LockdownProtocol Game has crashed and will closed [Crash] [Help pls]
LowLevelFatalError [File:D:\build\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line:180]
Unreal Engine is exting due to D3D device being lost. (Error: 0x887A0007 - 'RESET')

Idk how this fix
Maybe any know how fix that?
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7 yorumdan 1 ile 7 arası gösteriliyor
Been having this error for a few weeks now
Ran into this too after a 3 hour session.
Also having this issue, can't even boot the game up I just bought it. I am on Mac running through Parallels, could be the issue? I can run other windows games just fine through it though.
Doesnt work on parallels, get a blank screen on startup, if there are launch configurations it will be good.
I'm having a similar issue when trying to launch with parallels.

Here's the message I receive after a few minutes of the game trying to launch:
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1274] GameThread timed out waiting for RenderThread after 120.00 secs
Found out - the issue was the side translation for Russian language. Just simply delete 3 files that you installed at ...\LockdownProtocol\Content\Paks
мне такое помогло
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7 yorumdan 1 ile 7 arası gösteriliyor
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