Human Fall Flat VR

Human Fall Flat VR

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To everyone asking about 1st person....
Remember Boneworks climbing? Well imagine that x10 and you would have an idea of how bad this would be in 1st person mode
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Beiträge 115 von 19
I'm surprised how many people whinning about first person view for this game, do they realise our human is a drunken, physical, marshmallow ? This is what's make all the fun of it, is to watch it !

Meanwhile, there isn't crossplay with quest headset, they should focus on this which is more important for the multiplayer !
DmAnd 2. Nov. 2024 um 12:28 
Ursprünglich geschrieben von Meurtre et Banane:
I'm surprised how many people whinning about first person view for this game, do they realise our human is a drunken, physical, marshmallow ? This is what's make all the fun of it, is to watch it !

Meanwhile, there isn't crossplay with quest headset, they should focus on this which is more important for the multiplayer !

haha, exactly.
Would be nice if the VR version was compatable with all the user generated content from the original game. No reason why it should not be
Amiiban 2. Nov. 2024 um 15:06 
climbing in vr is ♥♥♥♥♥♥♥ awesome what are you talking about
DmAnd 2. Nov. 2024 um 16:12 
Ursprünglich geschrieben von Amiiban:
climbing in vr is ♥♥♥♥♥♥♥ awesome what are you talking about

I never said it wasn't. What are you talking about
"remember boneworks climbing" as if boneworks climbing was bad
Ursprünglich geschrieben von DmAnd:
Remember Boneworks climbing? Well imagine that x10 and you would have an idea of how bad this would be in 1st person mode
no imagine how good this would be in first person
Zuletzt bearbeitet von SilentSlasher; 3. Nov. 2024 um 4:37
DmAnd 3. Nov. 2024 um 7:09 
Ursprünglich geschrieben von Amiiban:
"remember boneworks climbing" as if boneworks climbing was bad

What does Boneworks climbing have to do with every other climbing thing in VR? DON"T put words in my mouth boy
DmAnd 3. Nov. 2024 um 7:12 
Remember how wobbly boneworks climbing was? Imagine that x10.
I don't know what is so hard to understand lol.

No, instead people complain about stupid crap for a 10 dollar VR game.

I know what you all need...
https://store.steampowered.com/app/3105020/Touch_Grass_VR_Simulator/

EDIT... 'sent with love'
Zuletzt bearbeitet von DmAnd; 3. Nov. 2024 um 11:18
Ursprünglich geschrieben von DmAnd:
Remember Boneworks climbing? Well imagine that x10 and you would have an idea of how bad this would be in 1st person mode
and what was wrong with boneworks climbing? Hmm Nothing! So dont complain vr is meant to be first person. not third person
You really don't see the problem with climbing in Bonework ? I loved the game, played it three or four times, but the jelly arms were hard for a lot of players.
VR is for every game and perspective. I love First Person View in VR, but games can be great as well like an RTS or a platform like Moss.
For instance Human fall flat is more of a Second Person View where you control a puppet.
Ursprünglich geschrieben von Meurtre et Banane:
I'm surprised how many people whinning about first person view for this game, do they realise our human is a drunken, physical, marshmallow ? This is what's make all the fun of it, is to watch it !

Meanwhile, there isn't crossplay with quest headset, they should focus on this which is more important for the multiplayer !
then why bother making it vr in the first place? the whole point of strapping a screen to your face is to be in first person and immersed. this is basically a glorified wii game
DmAnd 4. Nov. 2024 um 9:15 
Ursprünglich geschrieben von SilentSlasher:
Ursprünglich geschrieben von DmAnd:
Remember Boneworks climbing? Well imagine that x10 and you would have an idea of how bad this would be in 1st person mode
and what was wrong with boneworks climbing? Hmm Nothing! So dont complain vr is meant to be first person. not third person

Boneworks climbing was funky but still doable. To much wobbly weight, they tried to make it more physics based and life like but it was strange but still usable, now imagine that x10
DmAnd 4. Nov. 2024 um 9:17 
Ursprünglich geschrieben von DEMANATI:
Ursprünglich geschrieben von Meurtre et Banane:
I'm surprised how many people whinning about first person view for this game, do they realise our human is a drunken, physical, marshmallow ? This is what's make all the fun of it, is to watch it !

Meanwhile, there isn't crossplay with quest headset, they should focus on this which is more important for the multiplayer !
then why bother making it vr in the first place? the whole point of strapping a screen to your face is to be in first person and immersed. this is basically a glorified wii game

That is not the whole point of wearing a VR headset. First person VR games are great but the main point of using VR is to be immersed in another reality... a virtual one, weather that be 1st or 3rd person.

The game would probably drive people mad if it was 1st person with very wobbly noodle arms
Nex 4. Nov. 2024 um 10:15 
Ursprünglich geschrieben von Amiiban:
"remember boneworks climbing" as if boneworks climbing was bad

Bonework's climbing could have been done better. Like make the legs not exist while climbing. There had to be a fix for it. Have a button to curl legs up. eventually I got used to Boneworks. I know it wasn't perfect.

A much as I love Human Fall Flat, there is no way I want to do climbing in third person. Dragging around cables in third person. That would be way more fun in first person with friends.
Zuletzt bearbeitet von Nex; 4. Nov. 2024 um 10:15
Ursprünglich geschrieben von DmAnd:
Ursprünglich geschrieben von SilentSlasher:
and what was wrong with boneworks climbing? Hmm Nothing! So dont complain vr is meant to be first person. not third person

Boneworks climbing was funky but still doable. To much wobbly weight, they tried to make it more physics based and life like but it was strange but still usable, now imagine that x10
but dude. vr is meant to in first person not third person. which is one of the reasons why i will not be buying this game

and about climbey thats first person works.
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