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Zgłoś problem z tłumaczeniem
I'm curious about air though lightning seems cool so I'm trying this next.
Also Longbows-build is pretty strong. Idk man, if you played well, after 50% of game your build could be or such a bad, or totaly good. Depends on your luck and knowledge of game.
You need AOE damage for arena where a group of gladiators would chase you so it is best use mage skills here.
Carry a fire staff it is better among the all elements. (the last talent is very strong but you only need it to kill one boss). The fire element would not do damage against bosses that have fire based build.
Earth element is also a good pick you can kill the old guy with it. Plus you would get all the talent upgrades much earlier than the other elements. But this will not work well against one of the final bosses.
In short, melee with heavy armour along with other talents that gives you survivability (clock and other things) would make your game easy.
I played last run with almost 100% perks run and as usuall, most usefull after you came to the Kyalisar was Lonbow build. Mainly Imperial Storm Longbow and Imperial Earthed Longbow. After that Sura's Lonbows as well and all perks for damage - Mainly: "Might", "Deadeye", and all Lonbows elemental perks. And you're good to go.
Also Melee Build is kinda powerfull. But mostly in endgame cause you need some of rare gear and some of perks for that, like "Berserk", "Way of the Warrior", "Might"(as well). And also one of mightiest perk of game for Normal Melee - "The Death Touch". Its give you 10% chance that you'll kill an enemy with a single strike. No matter who is enemy. With "Berserk" its overpowered.
But Yeah - for early build you could play as Mage mostly, mainly "Fireball" and "Tremor" very effective till you came in Kyalisar. But I prefer to play as I described before.