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Your company heads, should be the best of that specific type of work you have, boosted as much as you comfortably can and given a treasure to boost their work level and effect with as much work efficiency bonuses you can get. The workers themselves, should be focused on getting them to at least level 80 in the interim, maybe a little over. They should now be equipped with the Deity rarity work items for building or research if you can farm them up.
For this you'll need a good exp bonus focused set, try run some of the BASE level of the first secret realm to try get a heavenly (purple) set of the guan yu heavenly polearm and offhand blade. Together they give 30% exp bonus by itself. Try roll them for all decent exp bonus. They won't be doing anything when levelling them up as a leech, except get killed and soak up exp anyways. So it's a great investment as you'll be levelling a LOT of characters to 80/100.
Then there's the peerless lamplight set from saladin, both together give a nice 15% exp bonus, roll them for exp bonus. Exp treasure ofc, and try get the research for exp bonus. ANY purples you get from doing the fire larg battle, can be a decent way to get level 40 gear that you can get decent exp gain rolls on. Even gearless, you will find it easy to get your leeches to that level if you even just have a basic well geared level 100 team.
Try get your workers up to a decent level with this approach, and farm up gear for them with work effect.
Pay attention to their talents and secondary talents. Some might be worth rebirthing to unlock their second talent effect some not so much, but unlocking their talent slots regardless, with the dan's can often give them a purple or general slot for a spirit stone that when levelled up even a small bit, this can easily give you some nice work effect bonuses (the warring states japan secret level drops them, go as high you can try to get to at least where they award you the level 2 gems)
All of these effects stack btw, if your workers are good and your manager and company head is good. They'll all add ridiculously scaling bonuses to one another. The CEO will add a global one to them ALL. Then there's buildings and each work building itself, gives off an aura that can scale up nice. Forge, research and builder all work great together in terms of increasing the industry bonus. Don't forget for research and building you can spend stars to improve them in the fate menu. Around mid to late game it's worth putting them into whatever you want to focus on. You can always refund them. Management fate stat seems broken however. Could be fixed now though not sure.
any other specific questions?
My problem is Forge Points, I just run out of it for adding the 3rd exp bonus stats on some exp gear so I dont need to keep switching exp treasure to balance 2 chars' exp gain.
Should I not focus on Forge Points first since it's needed to reroll stats on equipments, lots of it ?
Now about Forge, most of characters that have forge only have 3 icons, only Yan Chixia has FOUR forge icons. My question is, is it better to make him Director or put him on the worker slot ?
What makes Tokugawa Ieyasu better than others for CEO ? Is it because he has Work Efficiency talent at first slot ? So he can have higher efficiency to globally boost all workers under CEO (directors/managers/workers)?
His first talent, Govern, increases his management skill significantly.
Is there more character like that ? A more suitable specific character to specific work position, other than Tokugawa for CEO ?
I see, so keep making small progress bits by bits and be time efficient with the progress, rinse and repeat until making huge progress/advantage.
I'll try leveling as many workers to lv 70 80 then, because it only takes a few minutes compared to lv100 which takes 10h for 2 or 5h per character.
There are others, but most of them have the associated talent in the 3rd slot, so we can't access them until a later update.
Some of these have been answered wonderfully by absolute gems. I'll perhaps reiterate a few things maybe add a little more.
The best guy you have at a profession, becomes company head. Because he offers the most overall bonus to everyone in the company. HOWEVER you must also buff them up a bit in terms of level and work gear. It's a long process but you are ABSOLUTELY right that getting them to 80 is quite easy, but getting them to 100 takes a bit longer. UNTIL your team can do the 130-160 level areas as some are able to do. The higher you can push the better your gear, the more you can safely remove someone for a "leech" and then farm and get better exp.
On mats and the bottleneck:
Yes, it's an absolute wasteland of annoying grind and even the new instances are slightly partitioned as they don't drop the base mats at all... something of an oversight if you ask me. Synthesis points are the absolute most non issue because of the gating behind the keys (now purple scrolls) meaning your input on stones is rarely going to be THAT much of an issue or something you're pumping hard. It could get to the point where that's an issue but the game will probably had different QOL changes by then. Though synthesis HAS gone up in utility to develop, due to the update slightly. Given you have more slots for those gems (work effect too remember!) So getting started on getting spirit dans is great and, they'll give you a good reason to sometimes level up a worker to 100 at least. As you can sometimes slot in more work effect stones.
Going forward, it's hard to say. Forge will always take slight priority in terms of building up over synthesis but at a certain point, if you CAN figure out a way to start rolling in mats such as the new ore or the level 4 then I'd suggest building it up then. But it is way lower prio than research and building. Think of it like a little coal engine you chuck the low grade stuff in for a while. Same with synthesis building.
As it stands no other character I can think of beats tokugawa for being the CEO sorry. With later talents maybe there will be a long term contender. Based entirely on how many purple and general slots their talents give you. But really getting govern at level 1 is just GOATED for the job. Get him to 100, endure the slog and then absolutely strap the manage treasure on him and as much purple work effect bonus rolled gear as you can on him. It's a HUGE multiplier overall.
I'm going to ignore the new update for a bit now since ppl were stuck at 110 anyway before this update and had time to even boost work to like tens of thousands ? I think I ever saw 50k or maybe I remember it wrong.
Going back through my builders, I just noticed that Eisenhower, and Toyotomi Hideyoshi have builder efficiency talent in his second slot. You do have to reincarnate to get it, but its probably worth it.
Talent Based Workers:
This doesnt include the brand new units from the major battles. I don't have them yet, and forget to check them.
3 kingdom Huang Yueying research(3rd reincarnation, not available now)
Mojin Meng Jiang building(2nd reinc)
Liaozhai Qianqian Forge(2nd reinc)
Japan Chiba hashirama pharmacy(3rd reinc, should still get him as he's 5 pharm)
Liu Bei in 3 kingdoms has item drop as 2nd reinc as well if that's something you wish to get
How to reach something like this ?
133217.9 in Research.
https://cdn.discordapp.com/attachments/1224780839871709214/1336609741610291270/image.png?ex=67a46e53&is=67a31cd3&hm=67e48c631fed038249d9994fa2b5fa6bce1fd1fb6c3c1facd345c6ebe3bbd178&
Currently at best I can make 2 Work Efficiency stats on a piece of equipment, if average is 23 (15%-ish is kinda guaranteed since the first is easy and can aim for SS) then with 8 piece of gear that could be 184 but in reality getting 200% work efficiency is doable because sometimes lucky to get 3 work efficiency when rolling for the 2nd or if can bear the boredom can also savescum to get the 3rd.
My CEO Tokugawa Ieyasu has reached lv 100 and have 210% work efficiency still minus helm, so I can make him at least 230%. Even then I haven't seen any division reaching 1000 points. At most is 700 something.
Or is there research that also boost it ?