Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the combat isn't particularly good, but there is a pacifist mode where you can just not have enemy encounters (which is how i think this game should be played imo)
the level design itself is less labyrinthine, but progression is significantly more vague. if you didn't like exploration in the first game, you might not like it here either. this game is more about aimlessly running around and bumping to npcs and reading their odd bits of dialogue, and finding new trippy cutscenes to watch, etc
personally i think the game is brilliant but it's not gonna be for everyone. been following/playing this since the itch.io demo