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does any advantages to use LWJGL3 exe? performance or anything else ?
1) Temporarily (while the files are downloading) add the Steam directory to the antivirus exclusion.
2) In the game properties select beta version lwjgl3
3) Upload the game to steam
4) Delete the files: “aoh3.jar” and “aoh3.exe” from the game directory.
5) Remove Steam directory from antivirus exclusion.
6) Make sure that “history2020.exe” in the catalog with the game does not contain a virus.
7) Run the game with “history2020.exe”.
Author of the game, please remove from the beta version of “aoh3.jar” and “aoh3.exe” they interfere with the loading of the game.
Ah right so you have to install the Beta first. Then you get history2020.exe installed. Then if you delete the other two files (aoh3.exe and aoh3.jar) this history2020.exe does work. And it doesnt make an antivirus warning either so far. All you have to do is manually create a shortcut to this exe file on your desktop.
Finally there is a decent solution, Jesus what a bloody palava.
So all the dev needs to do is use history.exe as the games main exe file and permanently remove the other two files to solve this whole thing.
I can confirm that mods also work with this exe.
Although this file looks smaller than aoh3.exe so what is missing?
Glad to help.
By the way, this method (from the author) also works:
Update the game to newest version (not beta!).
When launching the game use the second option:
AoH3 - Play the Game
The author added JRE to the game directory.
Fun this command return this error on me:
C:\Program Files (x86)\Steam\steamapps\common\Age of History 3>java -jar aoh3.jar
[LWJGL] GLFW_API_UNAVAILABLE error
Description : WGL: The driver does not appear to support OpenGL
Stacktrace :
org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:2058)
org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:2229)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:523)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:463)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:449)
com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:163)
aoc.kingdoms.lukasz.jakowski.desktop.DesktopLauncher.main(DesktopLauncher.java:108)
Exception in thread "main" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't create window
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:530)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:463)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:449)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:163)
at aoc.kingdoms.lukasz.jakowski.desktop.DesktopLauncher.main(DesktopLauncher.java:108)