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I wonder if this will also prevent Imps from entering areas protected by projectile-based traps, although this would be a rare case. For example, I use the Possession spell to control my creature to somehow get past the traps. Then I find something behind it for the Imps to grab, like an item on the ground or a treasure chest. Would the Imps try to grab one of those?
Another more common case is when there are two ways to get to a point, and one is guarded by traps and the other is clear of enemies. The one with traps is closer to my dungeon. Now, imagine a scenario where one of my creatures gets killed at that point. Will Impsjust take the other path, free of enemeies until the traps on the second path are destroyed?
If you say they can't do any tasks there because of traps, then that's really awesome. :D
Or this Soldier stood there for about 6 seconds after being hit by my cannon and then reacted to the attack of my Impanzees below - https://steamcommunity.com/id/sebtpl/screenshot/2316601738453921427/
Here, on the other hand, I could see that Fishman fled way too early from a single trap shot. Even worse, he didn't flee to my dungeon, but to the other corridor. The same goes for Imps going into unknown corridors - https://steamcommunity.com/id/sebtpl/screenshot/2316601738453922072/
I also sometimes see Imps picking up corpses within range of a cannon, but it was at the edge of that cannon's range, so no Imp was unharmed, so I guess it's okay until they don't get shot.
I think the radius of the locking imp from going to places within the range of the enemy cannon, which actually can't hurt any of my imp, is ok as it is, but I found more a weird behavior after being shot by the cannon of other creatures or humans, as if they were shocked by this fact, but I can understand them, being hit by such a heavy ball must cause a headache. :D Shouldn't the cannon cause fear right after shooting a projectile?
I just wonder, what if there were stronger Imps that could survive a single cannon shot? Does it work now that even they have to run from cannon fire? If there was a health point threshold, so if an Imp had more HP and armor so it wouldn't die from a single cannonball, could it make such an Imp free to pick up my fallen creature even being within the range of a Cannon?