ATLYSS
[Suggestion] If you're reading this Kiseff
So since it seems this has turned into a battlefield lately, would it be possible to add an option for "Hardcore" mode/option maybe when creating a character, selecting it will keep the old enemy count and behavior and maybe even more stuff like XP lose on death as well as losing Crowns and limited Tears/Pearls(3 per player would be nice), doesn't even have to be right away could be when the game is fully done since I know you're mostly focusing on the important stuff before adding more content.

I understand the game still on development and it's natural stuff will be changed and reworked as things go on, so not everyone will be happy with some things.

Edit: I'm mostly posting this since that last topic earlier got kinda heated
Last edited by Kaoshi[San]™; Dec 16, 2024 @ 1:03pm
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Showing 1-4 of 4 comments
Smug Kot Dec 16, 2024 @ 1:12pm 
it's amazing, Kiseff added a sligthy delay between mobs and recuded a little the amount and people are screaming IZI MODE when patch is no even out.

Also if hardcore, actually go hardcore, no minor stuff but straight perma death.
Last edited by Smug Kot; Dec 16, 2024 @ 1:14pm
TG Dec 16, 2024 @ 1:24pm 
I just want at the minimum for dungeons to kick you out if you die playing solo or if your party gets wiped. There's zero penalty for dying.
Kaoshi[San]™ Dec 16, 2024 @ 1:26pm 
I know hardcore usually means perma death as well but I my self never attempted any XD unless you count classic games where a game over meant starting over from the first stage.

I'm actually willing to try the changes can't wait to test how the game feels now, I know the beginning can be a little harsh until you get the feel of the game and also get to unlock your class, the only thing that worries me is the lower enemy count since it was already way to easy with 2 players at max lvl, Since these are just the first two dungeons I just hope that the later ones do retain some of the current craziness :D
Blossom Lizard Dec 16, 2024 @ 1:47pm 
Originally posted by TG:
I just want at the minimum for dungeons to kick you out if you die playing solo or if your party gets wiped. There's zero penalty for dying.
The penalty for dying is you have to run all the way back through the dungeon so you can retry an encounter again.
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Date Posted: Dec 16, 2024 @ 1:00pm
Posts: 4