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https://steamcommunity.com/app/2768430/discussions/0/4630357755180351743/
Ok but what about Atlyss 2 ???
Sometimes less is more
This game provides just the right amount of tools to fit your play style
At best i could see the mmorpg classic.
1. Haste: Spells cast faster and mana regenerates faster
2. Spirit: Mana regenerates while in combat and faster
3. Crit cast: When a ability crits, it's cd is reduced by Xx%/ resets and you can cast it again.
4. Weapon Mastery: Your damage with all weapons or 1 weapon is boosted. (Etc: ranger gear with like +40 bow mastery, runescape style.)
5. Passive regeneration.
we're getting class "Advancements" that's as much info as we have on that. we don't know what that entails, how many options we're getting, when we're getting them, what level they unlock, or anything. Just that the 3 classes we have will have advancements later on.
Edit: Looking at outdated update posts(from way early in development) the INITIAL advancement plans were exactly like how ragnarok online does it, novice->base class->2 options->upgrade to the option you picked. But seeing as we only have 3 tabs, that might have been scaled back or changed entirely.