ATLYSS
Where do I find my character's 3d model in the game files?
Genuine question I cannot find it
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I don't know but just a warning editing any part of a game is most likely a BAN from the devs less clearly stated otherwise
WonderSparks 28.12.2024 klo 14.18 
EVILE-VON-OVERKILLE lähetti viestin:
I don't know but just a warning editing any part of a game is most likely a BAN from the devs less clearly stated otherwise
People legit edit their saves all the time, nobody is getting banned.

Also, this is a one-dev project; there are no "devs" :chiveblep:
EVILE-VON-OVERKILLE lähetti viestin:
I don't know but just a warning editing any part of a game is most likely a BAN from the devs less clearly stated otherwise
It's just modding, everyone is modding this game
Freh 🜏 Atacko 🜏 𓃵 lähetti viestin:
EVILE-VON-OVERKILLE lähetti viestin:
I don't know but just a warning editing any part of a game is most likely a BAN from the devs less clearly stated otherwise
It's just modding, everyone is modding this game
I just never worked with unity games
You can open the file with text editors like notepad. It does not contain actual "3D" Data or images. The model is safed as "body part IDs" (I'm not a coder, I don't know the proper term) and their values. You can change them, but you have no visual feedback. Minimum and Maximum values are hardcoded in the game: if you set a value too high, the game will correct it to the maximum.
If you want to mod the model with tools like blender, I can't help you there.
stealing from ruins lähetti viestin:
You can open the file with text editors like notepad. It does not contain actual "3D" Data or images. The model is safed as "body part IDs" (I'm not a coder, I don't know the proper term) and their values. You can change them, but you have no visual feedback. Minimum and Maximum values are hardcoded in the game: if you set a value too high, the game will correct it to the maximum.
If you want to mod the model with tools like blender, I can't help you there.
I'm talking about the actual 3D model to edit like many people did before me, but as I said I am not familiar with the engine, I'm not talking about modded sliders or stats, I'm talking about models and textures
Freh 🜏 Atacko 🜏 𓃵 lähetti viestin:
stealing from ruins lähetti viestin:
You can open the file with text editors like notepad. It does not contain actual "3D" Data or images. The model is safed as "body part IDs" (I'm not a coder, I don't know the proper term) and their values. You can change them, but you have no visual feedback. Minimum and Maximum values are hardcoded in the game: if you set a value too high, the game will correct it to the maximum.
If you want to mod the model with tools like blender, I can't help you there.
I'm talking about the actual 3D model to edit like many people did before me, but as I said I am not familiar with the engine, I'm not talking about modded sliders or stats, I'm talking about models and textures
Yes editing the variants of the 3D model the DEV built. I am neither for or against it but I would ask no matter how many STEAM people do what they do cause most can be childish in there brains only trying to keep you safe
Viimeisin muokkaaja on EVILE-VON-OVERKILLE; 28.12.2024 klo 15.45
Ok, I have good news and bad news.
The good news is, I'm interested in creating lvls, so I had to do some research anyway.
Also I'm currently sick and can't do all the planned party stuff.

For character models, it seems you can't create or modify them in unity itself (though I only researched this for 1 minute). This means you will need Blender.
"Import" the Game into unity or a tool, extract the models and save them in a format, that can be opened or imported in Blender.
The bad news is, the last sentence is not as easy as it sounds, because you may need to install lots of tools (= lots of google search).

Instead you should start with the Bender basics. Watch some beginner tutorials and create some basic stuff. You will need a lot of time and patience. When I looked for a way to open game models in cad software like solid works, I found a lot of people giving up very early, because information isn't presented on a silver plate.

[edit] for extraction tutorials, search something like "extracting 3d models from unity games" or "Ripping from Unity engine games"
Viimeisin muokkaaja on stealing from ruins; 28.12.2024 klo 16.50
EVILE-VON-OVERKILLE lähetti viestin:
Freh 🜏 Atacko 🜏 𓃵 lähetti viestin:
I'm talking about the actual 3D model to edit like many people did before me, but as I said I am not familiar with the engine, I'm not talking about modded sliders or stats, I'm talking about models and textures
Yes editing the variants of the 3D model the DEV built. I am neither for or against it but I would ask no matter how many STEAM people do what they do cause most can be childish in there brains only trying to keep you safe
This is not how gamebans and vacbans work, trust me I know more than you think about this
stealing from ruins lähetti viestin:
Ok, I have good news and bad news.
The good news is, I'm interested in creating lvls, so I had to do some research anyway.
Also I'm currently sick and can't do all the planned party stuff.

For character models, it seems you can't create or modify them in unity itself (though I only researched this for 1 minute). This means you will need Blender.
"Import" the Game into unity or a tool, extract the models and save them in a format, that can be opened or imported in Blender.
The bad news is, the last sentence is not as easy as it sounds, because you may need to install lots of tools (= lots of google search).

Instead you should start with the Bender basics. Watch some beginner tutorials and create some basic stuff. You will need a lot of time and patience. When I looked for a way to open game models in cad software like solid works, I found a lot of people giving up very early, because information isn't presented on a silver plate.

[edit] for extraction tutorials, search something like "extracting 3d models from unity games" or "Ripping from Unity engine games"
I actually figured out a good part of what I wanted to do but thanks for replying
Freh 🜏 Atacko 🜏 𓃵 lähetti viestin:
stealing from ruins lähetti viestin:
Ok, I have good news and bad news.
The good news is, I'm interested in creating lvls, so I had to do some research anyway.
Also I'm currently sick and can't do all the planned party stuff.

For character models, it seems you can't create or modify them in unity itself (though I only researched this for 1 minute). This means you will need Blender.
"Import" the Game into unity or a tool, extract the models and save them in a format, that can be opened or imported in Blender.
The bad news is, the last sentence is not as easy as it sounds, because you may need to install lots of tools (= lots of google search).

Instead you should start with the Bender basics. Watch some beginner tutorials and create some basic stuff. You will need a lot of time and patience. When I looked for a way to open game models in cad software like solid works, I found a lot of people giving up very early, because information isn't presented on a silver plate.

[edit] for extraction tutorials, search something like "extracting 3d models from unity games" or "Ripping from Unity engine games"
I actually figured out a good part of what I wanted to do but thanks for replying
I've used blender for many other mods in other games so that won't be a problem
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