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It's more of a preference thing now, Coldgeist still does GOOD damage, just not INSANE damage. It's effective at longer ranges too, with a more narrow radius. Plus Coldgeists charge attack is actually good now, and not busted given the animation timing of it. I'd say coldgeist is still a better option if you can corral enemies pretty good, but tones shotgun will outperform it in situations where you can't position well and just need to spray and pray. On the subject of scepters, I think wizboars would actually outdps nethercrypt with the charged attack, but the range difference makes up for that, Aquapetal staff is about on par with Wizboar(and if not for the burn dot being so good I'd put flamepetal about equal too at least for regular attacks). As it stands Flamepetal is top dog of the scepters, because of the burn damage, otherwise i think they're all pretty neck and neck and just a trade range for damage situation.
You should also consider the charge attacks on bells now. Before there was no reason to bother with them since the basic attack did infinite high damage ticks to whatever around it, but now you can use the charge attacks (which frost caller's seems to be a bit stronger than before) and have it deal damage in a wider area without dropping off after a certain number of hits. It's sorta on par with fluxbolt but lower mana cost and wider AoE. Also got big rocks on the colossus tone for some big AoE chips.
Huh you're right about the pierce thing, I guess I missed that in my tests. Yeah that makes them significantly less impactful that I initially thought. But i am gonna say that's an overshot on wizboar, it's pretty even per shot with aquapetal, it just does more ticks(on the charged attack).
HAHAHAHAHA Oh man
So the answer is, no you should not use any bells but Colossal Tone, and really just shouldn't use bells at all. *Edit: Mythril just isn't worth it now
My current setup for Mystic is:
Golemfist Katar
Serrated Bow
Serrated Bow still isn't great, but it's still better than trying to kill stragglers with jumping attacks with Swords, so it's an option to combine with Fluxbolt.
This is probably the new meta comp for all classes outside Fighter, who might go Golemfist Katar + Sword just to keep Shield Bash and lose some dps jump attacking.
If Sword hits for like 3.2 times per second auto attacking, averages 50 a hit non crit, we can call that 160 dps (this is max with Imbue)
Colossus Tone with bell cancel is 50>40>30>20 on average, for like 140 damage. Bell cancel gets us to like 0.8 seconds per swing. So like 175 DPS not including the bleed and the time it takes for the effect to land.
Both of these seem better than Rage spear, which hits about 3.33 times a second, 40 damage per hit, but has more range and some bleed.
Due to frame inconsistency / ping, Serrated Bow is about 2.5-3.5 shots per second, and can go higher and lower. Average of like 46 a shot. Does have 1 pierce for 50% damage (reduced by defense). So with a good system / good ping, it could be 140+ DPS ranged not including the pierce.
If they add more mobs back in, Colossus Tone is probably going to make a comeback.
Charged attacks with Coldgeist and Mythril Bells might have some niche uses for their larger AOEs.
https://atlyss.wiki.gg/wiki/ATLYSS_Wiki
Anyways, Colossus Tone (Colossus from Crescent Grove), Coldgeist Frostcaller (Lord Kaluuz from Sanctum Catacombs 12 - 18), Flamepetal Staff (Red Minchroom and Chest), Nethercrypt Bauble (Hellsludge and Chest), Aquapetal Staff (Blue Minchroom and Chest).
Thanks and Merry Christmas!
Have you noticed the buffs to the heavy weapons? They cut through defenses super hard now, i hit players with all their defenses for over 130 damage. Been running it on bandit so I crit 30% of the time with it for over 300 damage sometimes. Also the jump attack damage on it is kinda nutty right now. Actually tried it out both on a mystic and a bandit with the scaling swapped over to good effect.
Those jump attacks do seem pretty solid.
Eventually, you will run out of mana when spamming spells, so what i did is pop the stun ability, then autoattack a bit with Flamepetal while my mana goes back to full.
Note: Mithril Bell can hit an additional enemy with its explosion before damage decay starts to kick in. This means you can hit at least 5 times before doing no damage. It also deals similar (if not more + more consistent) damage to a single standard enemy compared to boss Bells.
Right now, I think Flamepetal Staff and Mithril Bell is the best IMO. Also merry Christmas.