ATLYSS
Instruments for playing music? Yoga? Campfire cooking? Snowing? Seasons?
What if instruments were just fun random drops in the game that don't do any damage, but when players equip the instruments, they can play music? It would also be cool if there was a menu with different sounds and notes that a player could assemble in any order they like and then save it as a song, and then whenever they like they could just play a fun song that they designed? Songs could be maximum like 5 minutes long maybe?

I can imagine if fishing ever gets added, just listening to music someone is playing and fishing, someone else is dancing, someone is doing yoga (if it ever gets added) and then maybe it starts snowing? (if it ever gets added) and maybe someone else is cooking food over a camp fire? (maybe players could have portable camp fires they can set up?) Maybe it becomes a different season and it starts raining cherry blossoms (the pink flowers from the trees in Japan)
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Showing 16-30 of 31 comments
Originally posted by Victory_Abyss:
Another cool thing players could do is make their own music, and set their own custom songs to play automatically even if they're not holding an instrument.

Also, what if Kiseff made songs themselves and made them spawn as both rare and common drops in the game, and the songs were really good and would inspire players to make their own songs as well?
Genuine question, how would you implement it?
Lets go with the rout I see most efficient, we have instrument that has each note as a sound sample that can be combined and played into a "song". And each song that player makes is stored as an instruction in the text format, so we can be as memory efficient as possible.
Now the real question, how would those songs be shared? Downloaded from each other? Having a 24/7 server that will store all the information? Or sending all those songs to Kiseff so he would manually add each to the game?

I understand that you are trying to express your creative ideas and I'm in no way want to attack you for that, but your naive take and casual approach to quite complicated systems and mechanics can make people a little bit upset, especially those who tried developing games and know how challenging that may be. And the game you like may not the be game the majority enjoys. I, for example, don't want this game to become 200gb mess with 10000 mechanics that would take me months to even scratch the surface of. I want to call my friends in a call and clear dungeons, sell loot, swear at the wrong enchantment, pvp a bit and call it a day, and I think majority of 2k daily players are doing the same thing in some capacity.
What would any of these additions bring to the gameplay loop? This is a dungeon crawler being developed by one person, not a spice of life mmo being made by Tencent.
Originally posted by イリヤ:
To be honest dev should focus more on expanding core game loop, add more dungeons, more enemies, more difficulties, loot, abilities, etc.
When the game feels complete and polished for majority of the player base - then we can focus on fluff content like this. I'd rather spend 3 hours grinding loot with the boys than sit near the pond with fishing rod. This is an action rpg, not second life or stardew valley. Terraria wouldn't be Terraria if all you could do on release is kill EOC, fish and play golf.

Originally posted by Teljaxx:
This is the entire point I've been trying to get across. The vast majority of us are here to fight monsters and raid dungeons, because that's the core gameplay loop of Atlyss. We're not here to fish, go sledding, or play music. So even if Kiseff were to add those extra things, most of us would just ignore them, completely wasting all the time he spent making them. And all the game's pieces would suffer, since he'd have to split his time between them, giving them all less attention than they need. Its a lose-lose situation.

Focus is the key to success. I've seen way too many solo devs get burned out, and abandon their game, just because they tried and failed to do 2-3 things at once, instead of simply focusing on getting one right.

Now, don't get me wrong, Kiseff is obviously a talented developer. But he is still only human. And no matter how much wishful thinking we may throw his way, it won't give him superpowers.


Originally posted by Teljaxx:
This is the entire point I've been trying to get across. The vast majority of us are here to fight monsters and raid dungeons, because that's the core gameplay loop of Atlyss.
Originally posted by イリヤ:
To be honest dev should focus more on expanding core game loop, add more dungeons, more enemies, more difficulties, loot, abilities, etc.
When the game feels complete and polished for majority of the player base - then we can focus on fluff content like this.
YES of course. I genuinely can not understand why everyone's first assumption is that people disagree with what you said. I completely agree with what you are saying, and I didn't ask for otherwise, so I don't know where it's implied that I'm asking for something to happen immediately, or to take more importance over something else. If anything, I would assume that most people on the forums totally agree with what you said in this specific sentence- but I do also believe that a lot of people that play this game might really enjoy these features to be added eventually at some point. Well, that's the hope anyway. There's no guarantee it will ever happen though, and it's completely up to the developer (Kiseff) but I'm still happy to share my feedback, and I hope everyone will always continue to share their feedback as well.


Originally posted by イリヤ:
I'd rather spend 3 hours grinding loot with the boys than sit near the pond with fishing rod. This is an action rpg, not second life or stardew valley. Terraria wouldn't be Terraria if all you could do on release is kill EOC, fish and play golf.
Dungeons and combat are a vital part of Atlyss. Nobody anywhere is denying that, but people also enjoy other features as well that make the game more special, like fishing, or more emotes etc.

Originally posted by Teljaxx:
We're not here to fish, go sledding, or play music. So even if Kiseff were to add those extra things, most of us would just ignore them, completely wasting all the time he spent making them. And all the game's pieces would suffer, since he'd have to split his time between them, giving them all less attention than they need. Its a lose-lose situation.
You're essentially trying to limit what Atlyss can and can not be by placing it within an imaginary definition that you subjectively(opinion), not objectively(fact) control. By claiming that "we are not here to fish" or "most of us would just ignore" or saying "Its a lose-lose situation" you're attempting to speak for other players, or simply pretending that their voices and opinions do not exist. You are also trying to create the illusion that most people automatically agree with you, which is very disingenuous and paints an innaccurate image of the true range of ideas and opinions that people have to offer in the Atlyss Steam Forums. You're also in other words, attempting to speak in the place of the developer(Kiseff) by deciding for them what they will or will not do, or can or can not do. You're not only placing limitations upon the developer, but you're also trying to define them and make judgement calls on the future of the game on their behalf.

Please may I ask, WHEN IN THE WORLD did you allegedly become the ruler in charge of everyone's opinions in the forums and get to allegedly speak for the developer? What makes your words allegedly carry more authority than any other person sharing feedback on the forums?


Originally posted by Teljaxx:
Focus is the key to success. I've seen way too many solo devs get burned out, and abandon their game, just because they tried and failed to do 2-3 things at once, instead of simply focusing on getting one right.

Now, don't get me wrong, Kiseff is obviously a talented developer. But he is still only human. And no matter how much wishful thinking we may throw his way, it won't give him superpowers.
We have no idea what Kiseff will consider, or outright reject in the future, but your posts amount to nothing more than "STOP TALKING ABOUT THINGS I DON'T LIKE! STOP!"
Do you really think that just because people share honest feedback and thoughts and ideas on the forums that the developer will just magically start working on it? No of course not. The developer has free will, they are able to do anything they want with their own game, So it seems like you're just trying to shut down this discussion simply because you don't agree with it. Well it's not going anywhere, people don't have to censor themselves to make you happy. Everyone can share feedback.
Originally posted by Teljaxx:
Originally posted by イリヤ:
To be honest dev should focus more on expanding core game loop, add more dungeons, more enemies, more difficulties, loot, abilities, etc.
When the game feels complete and polished for majority of the player base - then we can focus on fluff content like this. I'd rather spend 3 hours grinding loot with the boys than sit near the pond with fishing rod. This is an action rpg, not second life or stardew valley. Terraria wouldn't be Terraria if all you could do on release is kill EOC, fish and play golf.

This is the entire point I've been trying to get across. The vast majority of us are here to fight monsters and raid dungeons, because that's the core gameplay loop of Atlyss. We're not here to fish, go sledding, or play music. So even if Kiseff were to add those extra things, most of us would just ignore them, completely wasting all the time he spent making them. And all the game's pieces would suffer, since he'd have to split his time between them, giving them all less attention than they need. Its a lose-lose situation.

Focus is the key to success. I've seen way too many solo devs get burned out, and abandon their game, just because they tried and failed to do 2-3 things at once, instead of simply focusing on getting one right.

Now, don't get me wrong, Kiseff is obviously a talented developer. But he is still only human. And no matter how much wishful thinking we may throw his way, it won't give him superpowers.

Originally posted by Victory_Abyss:
Double standards and hypocrisy. You are more than willing to enter a peaceful feedback thread full of happy and wonderful ideas and share de-constructive criticism and negativity, but you are unwilling to hear other peoples opinions in return. That is very immature and ironic. You're annoyed by people disagreeing, but then again you were totally willing to enter a thread that you did not like, and then complain that you don't like it. Nobody has to participate in a thread they don't enjoy.

No one is attacking you, or being negative. We're criticizing the flaws we see in your suggestions, and how you're presenting them. That's what happens when you share your opinions in public. You can believe whatever you want, in private. But the moment you bring those beliefs into a public space, you open them up to scrutiny. And if your opinions can't withstand being scrutinized, then you should probably get better opinions.

This forum isn't your personal echo chamber. Its a public place for discussion, debate, and arguments. If all you expected from us is pats on the back and congratulations for your super awesome ideas, you're in the wrong place.

So stop with the whole "Its just my opinion, bro!" excuse... Its meaningless. Because guess what? That's what we're all doing! You clearly unwilling to accept our opinions, so why should we accept yours?

You believe your suggestions would make Atlyss more fun. I believe they would hinder the development, and reduce the quality of the entire game. Who's opinion is right? Don't know for sure, but its usually the one with more evidence. And since your evidence seems to be nothing but wishful thinking, while I have explained the process of how your additions would negatively affect the game, MULTIPLE TIMES, I'm more willing to stick to my opinion, than accept yours.

So if you are going to actually back up your suggestions with more detailed explanations of how and why they would improve the game, I'm all ears. Or you can just keep whining about people not agreeing with you, and prove that you have nothing more to say. Your choice.




Originally posted by Teljaxx:
No one is attacking you, or being negative.
Anybody on the Atlyss Steam forums can type "Victory_Abyss" into the forum search and pull up every post I have ever made on the Atlyss Steam forums. I leave it up to everyone on the forums to form their own opinons of whether or not I'm being given undeserved negativity (and so much more!) or not. Even in this thread alone it's hilariously obvious.


Originally posted by Teljaxx:
We're criticizing the flaws we see in your suggestions, and how you're presenting them. That's what happens when you share your opinions in public. You can believe whatever you want, in private. But the moment you bring those beliefs into a public space, you open them up to scrutiny.
Absolutely correct.

Originally posted by Teljaxx:
And if your opinions can't withstand being scrutinized, then you should probably get better opinions.
And there it is- in other words "censor myself" because you don't like what I have to say. Not happening. Opinions and freedom of thought in the Atlyss forums are under constant pressure by bullies seeking to make everyone cower and hide. I speak to everyone on the forums when I say "Never throw away your opinions or hopes or dreams just because someone else disagrees"

"but I disagree, you HAVE to stop talking about it! you just HAVE TO!"
*drum roll please*. . . . . . . . . . . . . . . . . *say it with me everyone!* . . . . . . . . . "NO!"

Originally posted by Teljaxx:
This forum isn't your personal echo chamber. Its a public place for discussion, debate, and arguments. If all you expected from us is pats on the back and congratulations for your super awesome ideas, you're in the wrong place.
Ironic double standards and hypocrisy. This forum isn't Your personal echo chamber. It isn't anyone's personal echo chamber. It's a public place for discussion/debate etc. If all you expected is to be able to go into threads that you disagree with and just say "You're wrong, because I say so, because I'm right and you're wrong, and that's that, now stop talking about it" You're not going to get what you want even if you throw a tantrum about it.

IF you actually operated within your own principles, then you wouldn't appear to be trying so hard to censor all forms of conversation that do not fit within your own highly specific and narrow viewpoint of opinions on what Atlyss should be.

Originally posted by Teljaxx:
So stop with the whole "Its just my opinion, bro!" excuse... Its meaningless.
"So stop with the whole "Its just my opinion, bro!" excuse... Its meaningless."
THANK YOU for saying the quiet part out loud.
-Opinions: "meaningless"
Is this what you think about everyone's feedback here? and I mean everyone's opinions, whether or not they agree or disagree with my own. Everyone should have a voice, and Everyone's voices matter.

Originally posted by Teljaxx:
Because guess what? That's what we're all doing! You clearly unwilling to accept our opinions, so why should we accept yours?
Nobody has to accept anything, that's the wonderful part. We can all share our thoughts and ideas and opinions and feedback, and absolutely NOBODY has to agree. But everyone can SHARE their opinions, That's the wonderful part. There's a different between disagreeing, and outright just trying to censor someone entirely simply because they refuse to "accept" your rejection of their ideas. You disagree with my feedback? Okay great! But you are behaving in an extremely selfish and entitled way if you actually believe that I'm somehow just going to stop talking about my ideas just to make you happy, just because you don't like what I have to say. Not happening!


Originally posted by Teljaxx:
You believe your suggestions would make Atlyss more fun. I believe they would hinder the development, and reduce the quality of the entire game. Who's opinion is right? Don't know for sure, but its usually the one with more evidence. And since your evidence seems to be nothing but wishful thinking, while I have explained the process of how your additions would negatively affect the game, MULTIPLE TIMES, I'm more willing to stick to my opinion, than accept yours. So if you are going to actually back up your suggestions with more detailed explanations of how and why they would improve the game, I'm all ears. Or you can just keep whining about people not agreeing with you, and prove that you have nothing more to say. Your choice.
This amounts to nothing more than "In my subjective opinion, my opinions are objective facts, and the fact that I have decided that I'm right in my opinion is evidence that my opinions are elevated above yours into a position of completely made up and false authority, and therefor I deem your opinons to be wishful thinking, so I guess you should just give up and STOP TALKING ABOUT THINGS I DON'T AGREE WITH!"

"Back up your opinions! You have to prove EVIDENCE!!!!!! GIVE me PROOF you are RIGHT!!!!! YOU HAVE TO PROVE THAT CAMPFIRES AND MUSIC ARE A GOOD OPINION TO HAVE!"

Because fun.
Originally posted by イリヤ:
Originally posted by Teljaxx:
This is the entire point I've been trying to get across. The vast majority of us are here to fight monsters and raid dungeons, because that's the core gameplay loop of Atlyss. We're not here to fish, go sledding, or play music. So even if Kiseff were to add those extra things, most of us would just ignore them, completely wasting all the time he spent making them. And all the game's pieces would suffer, since he'd have to split his time between them, giving them all less attention than they need. Its a lose-lose situation.
I still think that fluff content has some weight and importance in games overall, but again, yeah, there's no point in adding fishing while the game is in beta stage with 5 hours (If you take things slowly) Of actual content. As good as combat and movement feels, you have 2 dungeons and 4 maps to play around.
Even besides adding dungeons and levels there's plenty to do, class and weapon balancing, bugs, performance. I feel like people who advocate for fluff content don't really understand how tasking it is to develop a game alone.
I really hope Kiseff won't be distracted by all the side content and we won't get yandere simulator 2.

I understand, and don't worry, nobody is asking for anything "right now"
Myself and others on the forums are just sharing feedback from our hearts, straight to the developer. I do have hopes and dreams, but I don't have any expectations. I don't have any delusion that somehow the developer will drop everything and add music immediately. But would it be nice if they eventually added it? Sure!



Originally posted by イリヤ:
Originally posted by Victory_Abyss:
Another cool thing players could do is make their own music, and set their own custom songs to play automatically even if they're not holding an instrument.

Also, what if Kiseff made songs themselves and made them spawn as both rare and common drops in the game, and the songs were really good and would inspire players to make their own songs as well?
Genuine question, how would you implement it?
Lets go with the rout I see most efficient, we have instrument that has each note as a sound sample that can be combined and played into a "song". And each song that player makes is stored as an instruction in the text format, so we can be as memory efficient as possible.
Now the real question, how would those songs be shared? Downloaded from each other? Having a 24/7 server that will store all the information? Or sending all those songs to Kiseff so he would manually add each to the game?

I understand that you are trying to express your creative ideas and I'm in no way want to attack you for that, but your naive take and casual approach to quite complicated systems and mechanics can make people a little bit upset, especially those who tried developing games and know how challenging that may be. And the game you like may not the be game the majority enjoys. I, for example, don't want this game to become 200gb mess with 10000 mechanics that would take me months to even scratch the surface of. I want to call my friends in a call and clear dungeons, sell loot, swear at the wrong enchantment, pvp a bit and call it a day, and I think majority of 2k daily players are doing the same thing in some capacity.

I imagine it would look similar to the little pieces of paper called "cursed notes" If I remember both the name and location of the item correctly it's an item drop common in the grove dungeon. So essentially the music sheet would look like a small piece of paper and it would fit into a second storage container, maybe exactly the same as the chest in Sally's shop, or could even just be a different tab within the same storage in Sally's shop, except with much more room since there's no reason to limit the different songs the player can have. (also, music sheets would likely need to not stack, because then you wouldn't be able to know which one is which) I would imagine that the developer would set up whatever system of symbols or characters are required to make the music sheet's save file work, and the games save folder would have another file that just saves all of the players music in a text file. The developer may choose to do something entirely different however, if they even want to include music one day, but that's completely up to them.

Again, I have no idea if other games do exactly this, so I would suggest that the developer do their own research so that they don't violate copyright or something. I am not a copyright lawyer or any kind of lawyer at all, and this is not legal advice.
Originally posted by Atomic_Toaster:
What would any of these additions bring to the gameplay loop? This is a dungeon crawler being developed by one person, not a spice of life mmo being made by Tencent.
I think that it would make the game feel more alive and colorful and vibrant, and I believe people would really enjoy these additions to the game because I'm not even close to being the only person to suggest things like this. I don't even have to try to speak up for other people, because they've already been so vocal for themselves. There is a whole entire culture and social interaction between players when they're not doing combat with enemies inside of a dungeon. I have even joined multiplayer servers multiple different times where people are just chilling around the campfire in spawn and just telling jokes or spooky ghost stories. People love the combat and the dungeons in Atlyss, but they seem to also really enjoy the character customization and the social interaction that takes place. The combat and dungeons are absolutely vital to the game, as is also the lore (hope we get more game lore, the game is very mysterious and everyone wants to know more about the game world) but so is everything else about the game. The nostalgia, the characters, the story, the way it becomes day or night with a wolf howling, and the bleak and doomed nature of the world of Atlyss, but also that fleeting and illusive sense of hope. There's more than just ONLY combat, there is a soul to this game, something that many games lack. That is why people want more, because it's not just some big corporate hundred million dollar budget Triple-A game that nobody will even remember in a few months. Atlyss is just different. It would be a shame to not expand upon this beautiful and dream-like world that has so much to offer beyond just combat. (and I really enjoy the combat and I can not wait to see what future dungeons will look like!, see my other feedback thread)
https://steamcommunity.com/app/2768430/discussions/0/595137109171388058/
Originally posted by Victory_Abyss:
snip
It's exactly because this isn't in a Triple-A budget that those additions have to be discarded in the current state of the game, this without mention the current priorities that Kiseff most likely has.
Originally posted by Fiend ♥♥♥♥♥♥:
Originally posted by Victory_Abyss:
snip
It's exactly because this isn't in a Triple-A budget that those additions have to be discarded in the current state of the game, this without mention the current priorities that Kiseff most likely has.
Forgive me if I'm wrong, but I genuinely honestly get the impression that others are intentionally pretending to misunderstand by implying that literally anyone EVER implied that they demanded their feedback be implemented "right now" simply because it makes it very easy to accuse the people leaving honest feedback of being unreasonable. Nobody ever said that. There's also no reason why any feedback or additions need to be preemptively discarded, because that is censorship. The developer(Kiseff) is fully capable of thinking, and they have free will just like anyone else. You mean to tell everyone that people can't save some inspiration to consider thinking about in the future? Of course not. It's not unreasonable for anyone to consider the possibility that they might get a cake on their next birthday. Do they have to get a cake right now? No. Someone might even say they don't want a cake, maybe they want something else? Maybe they want pie, or cupcakes? We're just chilling out sharing fun ideas and feedback. There's no rush, it's just a fun thread.
Originally posted by Victory_Abyss:
Forgive me if I'm wrong, but I genuinely honestly get the impression that others are intentionally pretending to misunderstand by implying that literally anyone EVER implied that they demanded their feedback be implemented "right now" simply because it makes it very easy to accuse the people leaving honest feedback of being unreasonable.
Learn to read, I specifically put "in the current state of the game".

Originally posted by Victory_Abyss:
We're just chilling out sharing fun ideas and feedback. There's no rush, it's just a fun thread.
Difficult to believe when this is the case with a lot of threads asking for either bulges or some nsfw ♥♥♥♥ that the dev doesn't want to add for one reason or another.
Last edited by Fiend ♥♥♥♥♥♥; Jan 4 @ 7:04pm
i hope instruments would let me put in links to midi files
Originally posted by Fiend ♥♥♥♥♥♥:
Originally posted by Victory_Abyss:
Forgive me if I'm wrong, but I genuinely honestly get the impression that others are intentionally pretending to misunderstand by implying that literally anyone EVER implied that they demanded their feedback be implemented "right now" simply because it makes it very easy to accuse the people leaving honest feedback of being unreasonable.
Learn to read, I specifically put "in the current state of the game".

Originally posted by Victory_Abyss:
We're just chilling out sharing fun ideas and feedback. There's no rush, it's just a fun thread.
Difficult to believe when this is the case with a lot of threads asking for either bulges or some nsfw ♥♥♥♥ that the dev doesn't want to add for one reason or another.

Originally posted by Fiend ♥♥♥♥♥♥:
Learn to read, I specifically put "in the current state of the game".

So you're saying that player feedback should not be implemented early on? Correct, and I said:


Originally posted by Victory_Abyss:
Originally posted by Fiend ♥♥♥♥♥♥:
It's exactly because this isn't in a Triple-A budget that those additions have to be discarded in the current state of the game, this without mention the current priorities that Kiseff most likely has.
Forgive me if I'm wrong, but I genuinely honestly get the impression that others are intentionally pretending to misunderstand by implying that literally anyone EVER implied that they demanded their feedback be implemented "right now" simply because it makes it very easy to accuse the people leaving honest feedback of being unreasonable. Nobody ever said that. There's also no reason why any feedback or additions need to be preemptively discarded, because that is censorship. The developer(Kiseff) is fully capable of thinking, and they have free will just like anyone else. You mean to tell everyone that people can't save some inspiration to consider thinking about in the future? Of course not. It's not unreasonable for anyone to consider the possibility that they might get a cake on their next birthday. Do they have to get a cake right now? No. Someone might even say they don't want a cake, maybe they want something else? Maybe they want pie, or cupcakes? We're just chilling out sharing fun ideas and feedback. There's no rush, it's just a fun thread.
Originally posted by Victory_Abyss:
Originally posted by Atomic_Toaster:
What would any of these additions bring to the gameplay loop? This is a dungeon crawler being developed by one person, not a spice of life mmo being made by Tencent.
I think that it would make the game feel more alive and colorful and vibrant, and I believe people would really enjoy these additions to the game because I'm not even close to being the only person to suggest things like this. I don't even have to try to speak up for other people, because they've already been so vocal for themselves. There is a whole entire culture and social interaction between players when they're not doing combat with enemies inside of a dungeon. I have even joined multiplayer servers multiple different times where people are just chilling around the campfire in spawn and just telling jokes or spooky ghost stories. People love the combat and the dungeons in Atlyss, but they seem to also really enjoy the character customization and the social interaction that takes place. The combat and dungeons are absolutely vital to the game, as is also the lore (hope we get more game lore, the game is very mysterious and everyone wants to know more about the game world) but so is everything else about the game. The nostalgia, the characters, the story, the way it becomes day or night with a wolf howling, and the bleak and doomed nature of the world of Atlyss, but also that fleeting and illusive sense of hope. There's more than just ONLY combat, there is a soul to this game, something that many games lack. That is why people want more, because it's not just some big corporate hundred million dollar budget Triple-A game that nobody will even remember in a few months. Atlyss is just different. It would be a shame to not expand upon this beautiful and dream-like world that has so much to offer beyond just combat. (and I really enjoy the combat and I can not wait to see what future dungeons will look like!, see my other feedback thread)
https://steamcommunity.com/app/2768430/discussions/0/595137109171388058/

Nothing mentioned here enhances or builds upon the core game play loop. When the game is closer to being finished, I think more social stuff being added would be a good idea but for now It's just feature creep.
Originally posted by Atomic_Toaster:
Originally posted by Victory_Abyss:
I think that it would make the game feel more alive and colorful and vibrant, and I believe people would really enjoy these additions to the game because I'm not even close to being the only person to suggest things like this. I don't even have to try to speak up for other people, because they've already been so vocal for themselves. There is a whole entire culture and social interaction between players when they're not doing combat with enemies inside of a dungeon. I have even joined multiplayer servers multiple different times where people are just chilling around the campfire in spawn and just telling jokes or spooky ghost stories. People love the combat and the dungeons in Atlyss, but they seem to also really enjoy the character customization and the social interaction that takes place. The combat and dungeons are absolutely vital to the game, as is also the lore (hope we get more game lore, the game is very mysterious and everyone wants to know more about the game world) but so is everything else about the game. The nostalgia, the characters, the story, the way it becomes day or night with a wolf howling, and the bleak and doomed nature of the world of Atlyss, but also that fleeting and illusive sense of hope. There's more than just ONLY combat, there is a soul to this game, something that many games lack. That is why people want more, because it's not just some big corporate hundred million dollar budget Triple-A game that nobody will even remember in a few months. Atlyss is just different. It would be a shame to not expand upon this beautiful and dream-like world that has so much to offer beyond just combat. (and I really enjoy the combat and I can not wait to see what future dungeons will look like!, see my other feedback thread)
https://steamcommunity.com/app/2768430/discussions/0/595137109171388058/

Nothing mentioned here enhances or builds upon the core game play loop. When the game is closer to being finished, I think more social stuff being added would be a good idea but for now It's just feature creep.

Don't worry, nobody specifically asked for anything to be added to the game immediately or in any kind of rush at all. There is no guarantee any feedback will be added. Just happily sharing honest feedback. I respect the developer(Kiseff) and everything in their game is completely up to them. Peace.
Originally posted by Victory_Abyss:
It would also be very cool to be able to share songs that players designed with each other and then be able to design different parts of the song and give different players with different instruments the song, and then choose to form a party, resulting in them all automatically playing music at the same time as each other when one person starts playing so that the music is all synced together, and now it's like an orchestra and players can make elaborate fun songs together.

(also everyone in the vicinity can hear the music)

I think this would make the game even more magical because there would probably always be some players making music somewhere. (players could also change the distance at which they hear other people's music in the settings or disable it all together if they don't want to hear it)

Another cool thing players could do is make their own music, and set their own custom songs to play automatically even if they're not holding an instrument.

Also, what if Kiseff made songs themselves and made them spawn as both rare and common drops in the game, and the songs were really good and would inspire players to make their own songs as well?

So you're suggesting a whole ass midi engine be added to the game? Damn lol thats a crazy suggestion but it would be cool asf not gonna lie.
Instruments would be a blast; I don't really expect it to ever be implemented, with how much work such a system would require, but it'd be nice if it happens.

I do miss the instruments from Mabi/MS2 from time to time, entering the hub of an MMORPG and hearing random anime opening MIDIs emanating from players' instruments is always a pleasant experience.

Sorry people immediately assumed the worst about your thread. :(
The Steam forums suck sometimes.
Last edited by Old Man Dookenquences; Feb 11 @ 1:33am
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Date Posted: Jan 3 @ 12:55am
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