ATLYSS
Mystic Sub-Class revealed: Bishop
For those not following the discord channel, a teaser of the Bishop's skill screen has been released, where we can see the following skills:
1. Chroma Bolt
2. Genesis
3. Healos
4. Dispel
5. Benediction
6. Resurrection
7. Chroma Blessing
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Showing 1-15 of 16 comments
Sauce?
Dr Schmeltz Feb 22 @ 1:21pm 
Can the Bishop class only move diagonally?
Originally posted by Blk_Mage_Ctype:
Sauce?
Discord server (#atlyss-posts channel).
https://discord.com/channels/1247329379646705734/1302500226371944529
Originally posted by Dr Schmeltz:
Can the Bishop class only move diagonally?
We dont know yet, perhaps they can move freely to any tile of same color as their own :D
SM5T001 Feb 23 @ 1:26am 
Worth mentioning that it will be one of the two alternatives, with another advanced class option for mystic being called "magus".

Looks like we'll be getting exactly what i was hoping for:
1. Advanced classes being a choice between at least two completely different alternatives;
2. At least one dedicated support class.

Nice!

I almost never die while my friends die a lot for some reason. If resurrection skill will allow the player to res other players for free (without using the extremely expensive soul pearl item) then bishop is a solid option just because of it.
Last edited by SM5T001; Feb 23 @ 1:29am
Originally posted by SM5T001:
Worth mentioning that it will be one of the two alternatives, with another advanced class option for mystic being called "magus".
Looks like the Bishop will be a healing class and the Magus an offensive one
Bandit will probably split into some evasion based ninja class and range based marksman class, but that's just my guess
SM5T001 Feb 23 @ 3:13am 
Magus will probably be an enhancement of mystic's already powerful offensive magic capabilities just like you said.

Bandit basically has half of the skills melee and half of the skills for the bow, so in his case it's the most obvious what the advanced classes will be. I wonder if Kiseff will do something to address archer's mana problem because nonstop drinking mana potions is not very fun.

I wonder what fighter's advanced classes will be.
Last edited by SM5T001; Feb 23 @ 3:16am
Skeleton Feb 23 @ 9:00am 
Originally posted by SM5T001:
Magus will probably be an enhancement of mystic's already powerful offensive magic capabilities just like you said.
Maybe Magus will have more elemental abilities? Bishop's Chroma Bolt and Genesis sound like progressions of the non-elemental Fluxbolt and Nova, so Magus having some Dark or Fire spells would serve to contrast them a bit better.
Originally posted by SM5T001:
I wonder what fighter's advanced classes will be.
My guess? Tank and Berserker.
Tank would lean more into the aggro control and shield-related abilities, and Berserker would sacrifice defence for maximum melee damage.
Magus had a skill revealed in the discord today: "Haste" seems to be a limited time buff that removes cast times for a few seconds.

There are also 2 more skills on the bar in the clip that were not shown off in any capacity. 1 has a black and blue wisp skull, and the other might be a fear type ability(the icon is a close up of worried pupiless eyes)
Last edited by Lesserred; Feb 23 @ 1:58pm
It's weird that the skill that looks like fear appears to have a mana cost of 1 though.
SM5T001 Feb 23 @ 3:48pm 
Originally posted by Lesserred:
Magus had a skill revealed in the discord today: "Haste" seems to be a limited time buff that removes cast times for a few seconds.

No, more like increases both cast speed and cooldown speed several times, like 3-5 times faster. Which allowed for the crazy fluxbolt spam in that demonstration, but obviously should be able to benefit any other skill too, fluxbolt is just the most spammable by itself. Funny thing, looks like haste's duration is 10 seconds and it was almost halfway cooled down when it ended. So if magus will be able to have this self buff almost half of the time, it's already insane increase to mystic's dps even without any other new skills.
Last edited by SM5T001; Feb 24 @ 1:38am
Lesserred Feb 24 @ 10:17am 
New Magus preview just dropped: "Ruin" it appears to be a mid-range cone shaped aoe, shadow damage.

Also:
It appears haste benefits from it's own cooldown reduction effect while active, but otherwise has an extremely lengthy cooldown, the preview showed haste falling off and while it hit the halfway point, it was ticking back VERY slowly after the buff dropped.
Last edited by Lesserred; Feb 24 @ 10:21am
SM5T001 Feb 24 @ 10:57am 
Originally posted by Lesserred:
New Magus preview just dropped: "Ruin" it appears to be a mid-range cone shaped aoe, shadow damage.

It essentially duplicates the functionality of the magic claws spell that Kiseff is going to add to the basic mystic class though, but with a shadow element and probably a bit better stats.

Originally posted by Lesserred:
Also:
It appears haste benefits from it's own cooldown reduction effect while active, but otherwise has an extremely lengthy cooldown, the preview showed haste falling off and while it hit the halfway point, it was ticking back VERY slowly after the buff dropped.

Oh, i forgot to pay attention to that. So the assumption that magus will be able to be under the haste almost half of the time was too optimistic then... Actually it's a good thing probably because that would be too OP :lunar2019piginablanket:. (Would i be saying this if i wasn't the one who's going to be a bishop in the party of two mystics? Probably no. :lunar2019grinningpig:)
Last edited by SM5T001; Feb 24 @ 1:41pm
SM5T001 Feb 24 @ 1:30pm 
Kiseff just posted the demonstration of another bishop's skill "chroma ray", and it's basically divine 2.0. :chocola2:

And don't forget that you will get to keep all the novice and mystic's skills, so you will basically have two divines.
Last edited by SM5T001; Feb 24 @ 1:31pm
But still only 6 skill slots, so where will all those skills fit?
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