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Dex crit increase is too small to really put points in for it. (someone did testing and it's like 2% with an almost rounding error decimal amount)
The crit from it feels like it's more to make Bandits the crit class by giving them slightly more crit than anyone else.
Thanks. Respeccing and focusing on Mind/Vit.
RO has been what I've been comparing the class design to myself personally. I feel like not a lotta people playing have knowledge about that game. On that note: Kiseff could add "cast speed increase" to dex as well as crit to give it more universal appeal. I remember back in the day stealing wizard spells on my Stalker(a rogue class for those who don't know) and being able to instant cast massive AoE spells because I was full dex, which was fun.