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dungeons should also be co-op
its strange for a game with co-op to not allow it in certain areas such as dungeons where co-op would be the most useful. I can see my friends on the mini map but not in game and kinda takes away the point of doing co-op at all it feels like, it would be lovely if it was implemented in the future to allow it, I just don't see a reason why not?
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Showing 1-15 of 23 comments
You have to form a party from the player list (default keybind is "O")
TakeMyLunch Nov 24, 2024 @ 11:13am 
At this point with the amount of people not knowing parties are a thing there should be a tutorial when you pick up the catacombs quest about it.
I Can Imagine Anything Nov 24, 2024 @ 11:15am 
3
I feel like 90% of this game's playerbase just cannot read. Which makes me really wonder why they would play an RPG lol.
haych Nov 24, 2024 @ 11:26am 
Press O in game
GEL Nov 24, 2024 @ 11:31am 
What's the maximum party size, anyway?
Originally posted by GEL:
What's the maximum party size, anyway?
4
Lesserred Nov 24, 2024 @ 12:16pm 
Originally posted by Mirage by Takanashi Kiara:
I feel like 90% of this game's playerbase just cannot read. Which makes me really wonder why they would play an RPG lol.

I'm half tempted to just write up a guide for these people. there's like 40 threads on here with bad stat allocation because they thought strength works for katars, people not knowing that you need to be in a party for dungeons, or completely ignoring the quest text saying class choice is permanent.

but the fact they can't read means that's probably a fruitless endeavor.
zero254 Nov 24, 2024 @ 2:00pm 
Originally posted by Mirage by Takanashi Kiara:
I feel like 90% of this game's playerbase just cannot read. Which makes me really wonder why they would play an RPG lol.
Can't argue with that, but this applied to most steam forum users in general
If it's not on a 30 second tik tok video they malfunction like a dirty barcode scanner
Mirau Azal Nov 24, 2024 @ 2:47pm 
Considering this dev clearly plays WoW (or played Vanilla / Classic) and uses even the same keybinds for things, and even used archaic ass UI (probably on purpose for nostalgia) it’s no wonder people don’t read or know about the party system.

Though to be fair the game should honestly just throw you into a public dungeon if you want that and have anyone join in that also wants that.

Private dungeons is always good but it seems kinda wack you can’t freely join a pre-determined public dungeon that waits to spawn lock rooms for players to grind in together.
Faust Nov 24, 2024 @ 2:50pm 
Originally posted by Mirage by Takanashi Kiara:
I feel like 90% of this game's playerbase just cannot read. Which makes me really wonder why they would play an RPG lol.
Why do you think all the sliders in the body section have icons instead of words? Me see bum and honkies, me slide all the way to the big side (me forgot which side called right and which left).
Blibbles Nov 24, 2024 @ 3:16pm 
I'll fully admit that I did not look through all of my menus before realizing that joining someone's hosted room did not mean that they were automatically in your party. It wasn't immediately obvious, and the game's UI presents itself in a way that was similar to late 90s/ early 2000s games, where it feels like you needed the instruction manual in order to play OR you putz around in the menus and try to figure something out (Similar to FFXI).

Unfortunately, in modern day gaming, this is not the world we live in anymore, and I think we at least need some pop ups that give us some level of tutorials to explain how some things work. Am I capable of reading the menus? Yes! But are the functions clearly explained? Not... always... Hahaha.
zero254 Nov 24, 2024 @ 3:19pm 
Originally posted by Blibbles:
I'll fully admit that I did not look through all of my menus before realizing that joining someone's hosted room did not mean that they were automatically in your party. It wasn't immediately obvious, and the game's UI presents itself in a way that was similar to late 90s/ early 2000s games, where it feels like you needed the instruction manual in order to play OR you putz around in the menus and try to figure something out (Similar to FFXI).

Unfortunately, in modern day gaming, this is not the world we live in anymore, and I think we at least need some pop ups that give us some level of tutorials to explain how some things work. Am I capable of reading the menus? Yes! But are the functions clearly explained? Not... always... Hahaha.
It's ok, hope everyone who gets lost to this figures it out
Last edited by zero254; Nov 24, 2024 @ 3:19pm
Blibbles Nov 24, 2024 @ 3:28pm 
Originally posted by zero254:
Originally posted by Blibbles:
I'll fully admit that I did not look through all of my menus before realizing that joining someone's hosted room did not mean that they were automatically in your party. It wasn't immediately obvious, and the game's UI presents itself in a way that was similar to late 90s/ early 2000s games, where it feels like you needed the instruction manual in order to play OR you putz around in the menus and try to figure something out (Similar to FFXI).

Unfortunately, in modern day gaming, this is not the world we live in anymore, and I think we at least need some pop ups that give us some level of tutorials to explain how some things work. Am I capable of reading the menus? Yes! But are the functions clearly explained? Not... always... Hahaha.
It's ok, hope everyone who gets lost to this figures it out
One day. One day, Steam User zero254.
Lesserred Nov 24, 2024 @ 3:38pm 
Originally posted by Blibbles:
I'll fully admit that I did not look through all of my menus before realizing that joining someone's hosted room did not mean that they were automatically in your party. It wasn't immediately obvious, and the game's UI presents itself in a way that was similar to late 90s/ early 2000s games, where it feels like you needed the instruction manual in order to play OR you putz around in the menus and try to figure something out (Similar to FFXI).

Unfortunately, in modern day gaming, this is not the world we live in anymore, and I think we at least need some pop ups that give us some level of tutorials to explain how some things work. Am I capable of reading the menus? Yes! But are the functions clearly explained? Not... always... Hahaha.

I feel like you did the right thing, then described that you didn't want to do that. I think it's fine that the game doesn't bombard you with tutorials on every single minutia. It's what turns me off of a lot of modern online games. I don't need to be told what EVERY SINGLE THING does, lemme figure it out. I think getting used to over tutorialization has become a "reverse expert bias" situation nowadays.
GHROTIC Nov 24, 2024 @ 3:41pm 
Originally posted by Blibbles:
I'll fully admit that I did not look through all of my menus before realizing that joining someone's hosted room did not mean that they were automatically in your party. It wasn't immediately obvious, and the game's UI presents itself in a way that was similar to late 90s/ early 2000s games, where it feels like you needed the instruction manual in order to play OR you putz around in the menus and try to figure something out (Similar to FFXI).

Unfortunately, in modern day gaming, this is not the world we live in anymore, and I think we at least need some pop ups that give us some level of tutorials to explain how some things work. Am I capable of reading the menus? Yes! But are the functions clearly explained? Not... always... Hahaha.
Yes, this is correct. No one reads or they skip through quickly. I didn't even know O was the key for party and somehow missed it. There doesn't seem to be a page for emotes to attach to a hotkey and they are triggered with text entry mmo style. It would probably help if these common pages were displayed as a little icon on the bottom w/ the key displayed under it.
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Date Posted: Nov 24, 2024 @ 11:10am
Posts: 23