ATLYSS
Hommnom Nov 22, 2024 @ 11:46pm
Game length / replay value?
I see in the early access description that there's currently "one overworld zone and two dungeons". That kinda doesn't sound like much, but I also see reviewers with 50+ hours. I'm not really clear on what the gameplay loop is like (aside from that it's "MMO-ish"), so I'm wondering how people are getting that much playtime. Is the overworld area just like, huge with tons of stuff to do? Are the dungeons proc-gen and you're going to want to grind them over and over for loot? Is the gameplay so fun that people are doing playthroughs with all three classes? Or are some of these playtimes inflated by furries spending tons of time in the character creator? (No shade intended.)

Game looks interesting, just curious how much content there realistically is at this point, especially for a solo player.
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dog Nov 22, 2024 @ 11:59pm 
I'm enjoying the dungeon crawling the most. IDK if they are proc gen or a tile set but it's a new course more or less every time. You enter rooms, get locked into the room during the encounter, and beating the encounter gives you rewards and allows you to enter the next room until you clear it, and this first dungeon has three difficulties that unlocked based on level, idk about the other one since I haven't found it yet.

Combat is very speedy and as solo I had to tryhard for a few fights, something I didn't at all expect from this game. It was fun, but just grinding out levels makes the encounters alot easier. I was entering the difficulties immediately after unlocking them.

I'm still in the first zone I think and beat the first over world boss at 4 hours in. I already know I enjoy the game enough that I might make at least one other character as a different class playing alone, and that I'll be tagging along with my friend once they get the game, possibly as a third character so we start equal.
Hommnom Nov 23, 2024 @ 12:08am 
Hey thanks! That's really helpful. I had a feeling the dungeons must be replayable, but it wasn't super clear from the store page. Sounds fun, I might wishlist and wait for proper controller support, but I'll definitely be keeping this on my radar!
MonsterXV Nov 23, 2024 @ 12:17am 
The playtime you see on different accounts might be due to PVP (I'm not sure about the state of it, though, since I haven't reached level 20 yet).
TakeMyLunch Nov 23, 2024 @ 12:29am 
Originally posted by dog:
I'm enjoying the dungeon crawling the most. IDK if they are proc gen or a tile set but it's a new course more or less every time. You enter rooms, get locked into the room during the encounter, and beating the encounter gives you rewards and allows you to enter the next room until you clear it, and this first dungeon has three difficulties that unlocked based on level, idk about the other one since I haven't found it yet.

Combat is very speedy and as solo I had to tryhard for a few fights, something I didn't at all expect from this game. It was fun, but just grinding out levels makes the encounters alot easier. I was entering the difficulties immediately after unlocking them.

I'm still in the first zone I think and beat the first over world boss at 4 hours in. I already know I enjoy the game enough that I might make at least one other character as a different class playing alone, and that I'll be tagging along with my friend once they get the game, possibly as a third character so we start equal.
Dungeons have some preset variants. (I've counted 3 with Catacombs and haven't played the new dungeon enough to see a variant yet)
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Date Posted: Nov 22, 2024 @ 11:46pm
Posts: 4