ATLYSS
controller support?
probably been asked but any idea if this has controller support yet? I'm mostly asking just because I need an excuse to play my steam deck
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Showing 1-7 of 7 comments
Pandan Nov 22, 2024 @ 5:28pm 
Its planned for "eventually" as far as im aware
Razzle Nov 22, 2024 @ 5:33pm 
Originally posted by it's that guy from depeche mode:
probably been asked but any idea if this has controller support yet? I'm mostly asking just because I need an excuse to play my steam deck
you can launch game then go to steam controller input settings (on steam itself not game)
and load a profile some players did and fiddle with it abit

takes about 1-2 minutes tbh

you can play it with a controller but its not perfect
when you open UI you gotta move the mouse cursor with ur stick and its either too fast or too slow so its not the best thing

(ofc all inputs will show as keyboard inputs)
Ah okay. Hopefully support will get better!
Ann (Retl/Dazl) Nov 22, 2024 @ 6:37pm 
Yeah, I came to the forums because I was having the same struggle. Controller Support built in would make this *way* easier to deal with on Steam Deck. But barring that, if anyone comes up with a good Steam keymapper config thingy and shares it on the community, please let us know so we can grab it and use it!

I'll try the Steam Controller thingy but since I kinda have to *already start playing the game* to know what I need to map to what button, I'll wait until tomorrow before I figure that out.
Juno Nov 22, 2024 @ 7:10pm 
Yes, there's some support but, you can't fully play the game on controller. Used a PS5 controller and was able to do combat & interact with stuff but, keyboard/mouse required for everything else.
Thanks for the info! I'm not even going to consider the game until there's full controller support.
Veica Mar 17 @ 10:03am 
Originally posted by sorawandering:
Thanks for the info! I'm not even going to consider the game until there's full controller support.
I haven't tried multiplayer yet, but the game seems to be just fine with controller using the top controller configuration on the community list.

I would want to see the current lock-on system tweaked before committing to playing with controller though. The way it works now appears to be that you need to center the enemy you want to lock on to on your screen - for controller use it might be better to have it proximity based, like "auto-lock to the closest enemy" kind of thing, which it doesn't currently seem to do.
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Showing 1-7 of 7 comments
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