LurkBait Twitch Fishing

LurkBait Twitch Fishing

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Custom Fish Limit?
Is there a limit to how many custom fish you can add and if so, how many?
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Showing 1-5 of 5 comments
cambamthanksman  [developer] Mar 13, 2024 @ 8:11pm 
No limit at all! Its been tested so far with 100s :steamhappy:
Mystical Queen Mar 28, 2024 @ 4:38pm 
Originally posted by cambamthanksman:
No limit at all! Its been tested so far with 100s :steamhappy:
Ok thank you very much! So many possibilities for fish can be added with no limit! Awesome!
Is this still accurate? I am trying to add a couple thousand customs to mine (Pokemon) and worried about running out of rooms or having too many images breaking the game.
Kuiq Mar 15 @ 9:34am 
Originally posted by ThaTrueBeast:
Is this still accurate? I am trying to add a couple thousand customs to mine (Pokemon) and worried about running out of rooms or having too many images breaking the game.

I'm currently at about 4700, at some point adding custom stuff in game just isn't possible as it gets way too laggy, you'll need to do it through the files which is what I did for all mine and It works fine

(I would recommend having the game closed when you do this, if you launch the game and everything is gone don't panic you probably just made an error in the txt file, check for any missing commas etc and once fixed it'll be fine)

(Directory to find everything)
AppData\LocalLow\BLAMCAM Interactive\LurkBait Twitch Fishing

CustomCatches txt file is where you'll add your info and the CustomCatches folder is where you'll add your images/gifs and audio files

As an example here is a couple of mine in the CustomCatches txt file

{ { "Ho-Oh (C)": { "FullName": "Ho-Oh (C)", "Description": "Pokemon Crystal #250", "BaseValue": 300, "BaseWeight": 199.0, "SpritePath": "250C.gif", "AudioPath": "250.flac", "LoadError": false }, "Celebi (C)": { "FullName": "Celebi (C)", "Description": "Pokemon Crystal #251", "BaseValue": 500, "BaseWeight": 5.0, "SpritePath": "251C.gif", "AudioPath": "251.flac", "LoadError": false } }
Last edited by Kuiq; Mar 15 @ 9:37am
Originally posted by Kuiq:
Originally posted by ThaTrueBeast:
Is this still accurate? I am trying to add a couple thousand customs to mine (Pokemon) and worried about running out of rooms or having too many images breaking the game.

I'm currently at about 4700, at some point adding custom stuff in game just isn't possible as it gets way too laggy, you'll need to do it through the files which is what I did for all mine and It works fine

(I would recommend having the game closed when you do this, if you launch the game and everything is gone don't panic you probably just made an error in the txt file, check for any missing commas etc and once fixed it'll be fine)

(Directory to find everything)
AppData\LocalLow\BLAMCAM Interactive\LurkBait Twitch Fishing

CustomCatches txt file is where you'll add your info and the CustomCatches folder is where you'll add your images/gifs and audio files

As an example here is a couple of mine in the CustomCatches txt file

{ { "Ho-Oh (C)": { "FullName": "Ho-Oh (C)", "Description": "Pokemon Crystal #250", "BaseValue": 300, "BaseWeight": 199.0, "SpritePath": "250C.gif", "AudioPath": "250.flac", "LoadError": false }, "Celebi (C)": { "FullName": "Celebi (C)", "Description": "Pokemon Crystal #251", "BaseValue": 500, "BaseWeight": 5.0, "SpritePath": "251C.gif", "AudioPath": "251.flac", "LoadError": false } }
Wow I could use that many I have been trying to get my chat to help me with mine lol
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