Marvel Rivals

Marvel Rivals

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buff strategists
or give strategists extra rp/exp gain
by FAR the most stressful role given how they've done nothing but buff damage since season 2. Can't outheal damage anymore, can't even heal yourself and the other healer to keep each other alive. Every game has 2+ divers and so far there are no strategist answer to divers.
Last edited by Moongrams; Apr 13 @ 7:32pm
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Showing 1-15 of 31 comments
Luna, invisible woman, Mantis, C&D and atom are all capable of dealing with a dive.
Luna and mantis have stuns, invis has push and orb. C&D has fade plus blind. and Atom as his sould bond.

No healer is supsoe to completly outheal dmg so dont exaect to unless ur all pcoketing 1 person. its up to others to position themselfs well enuf to not take huge amounts of dmg at once
Rauf Apr 13 @ 7:51pm 
the sad reality is that you need to rely on your team as a healer player, despite being the most important you are the least appreciated and all the attention goes to the dps majority of the times. i was thinking maybe they should buff all strategist across the board but then everyone would be playing 4 strategist, i think the most important thing is to make strategist fun to play at least without being broken, the cloak and dagger / invis woman meta is getting old to be honest.
Every Strategist has an anti-dive tool, as mentioned in a previous comment. The role was nerfed last season because they were all getting ultimates too fast.

Your job is not out heal damage, but to negate enough damage for your team to win a fight. If that means three people go from 20% health to 30% health each in a couple seconds, then you need to make it happen, because those few seconds of healing are a few seconds closer to winning a fight.

Every single Strategist has burst healing or healing over time. They are not solo combatants like Vanguards and Duelists, nor should they be treated as such.
just heal their target lol (like no joke, against spiderman, he physically cannot dps through basic healing from a singular healer)
Originally posted by Moongrams:
or give strategists extra rp/exp gain
by FAR the most stressful role given how they've done nothing but buff damage since season 2. Can't outheal damage anymore, can't even heal yourself and the other healer to keep each other alive. Every game has 2+ divers and so far there are no strategist answer to divers.

I honestly don’t think any strategist should be able to out heal targets being focused by multiple DPS personally. You make them too strong it’s like two brick walls nudging each other. It gets slow and stale quickly.

It feels somewhat good now here, but it’s still a little too early to judge.
Strategists are the strongest role in the game right now.
Originally posted by doofus0510:
just heal their target lol (like no joke, against spiderman, he physically cannot dps through basic healing from a singular healer)
In your elo maybe but in a real game it doesnt work like that plus theres always atleast a tank or another diver on top of your healer
reward with more xp sure

healing is so disgustingly overpowered in this game and would still be fine if it was blanket nerfed hard or had a bunch of anti-heal mechanics added in
Originally posted by Moongrams:
Originally posted by doofus0510:
just heal their target lol (like no joke, against spiderman, he physically cannot dps through basic healing from a singular healer)
In your elo maybe but in a real game it doesnt work like that plus theres always atleast a tank or another diver on top of your healer
yea and there's two healers(maybe three as well as in higher elo dps players actually get better at peeling)
Originally posted by j.yellow28:
Luna, invisible woman, Mantis, C&D and atom are all capable of dealing with a dive.
Luna and mantis have stuns, invis has push and orb. C&D has fade plus blind. and Atom as his sould bond.

No healer is supsoe to completly outheal dmg so dont exaect to unless ur all pcoketing 1 person. its up to others to position themselfs well enuf to not take huge amounts of dmg at once

both luna and mantis kinda depend on the team not spamming LMB and getting the dive out of their stun (which happens a lot even in high rank).

C&D have no kit pretty much, as her dismiss works for a couple seconds and and her bubble doesnt really out heal dive dmg besides maybe BP and ironfist which will still kill her with a captain america or any other tank.

Rocket got his dashes nerfed

Adam got his soul bond and is fairly strong but his heal per second is low and he is dependent on the second healer to heal more for it.

jeff got nerfed again and again and the heroes buffed and released got a lot of buffs that really counter him (he can only eat like 8/37 heroes propperly with his support ult and some heroes like hella can even knock him out of it).

Invis is strong, but her heals stop when dove which can be a problem as she needs to hide.


we can see a strong shift in how the devs patch the game, they seem to want dives to be the most dominant meta which, makes sense tbh, considering they just released emma that counters dives. it is still a problem especially with this matchmaking to expect the average player to guard their heals.
Last edited by showffgaming; Apr 14 @ 4:05pm
Originally posted by Moongrams:
or give strategists extra rp/exp gain
by FAR the most stressful role given how they've done nothing but buff damage since season 2. Can't outheal damage anymore, can't even heal yourself and the other healer to keep each other alive. Every game has 2+ divers and so far there are no strategist answer to divers.
No answer eh? You have teammates. Them having two divers means that is two of their dps. Where are yours?
Assuming your dps numbers mirror theirs.
Last edited by hammerinn; Apr 14 @ 4:21pm
Originally posted by hammerinn:
Originally posted by Moongrams:
or give strategists extra rp/exp gain
by FAR the most stressful role given how they've done nothing but buff damage since season 2. Can't outheal damage anymore, can't even heal yourself and the other healer to keep each other alive. Every game has 2+ divers and so far there are no strategist answer to divers.
No answer eh? You have teammates. Them having two divers means that is two of their dps. Where are yours?
Assuming your dps numbers mirror yours.
thats the problem. a player should have an effect on the game. not just heal. they remove most dive counter play by weakening healers for 2 seasons already. why should i let a matchmaking system that allowes players to rank up with 40% win rate to decide which players will make sure the 2-3 divers in the other team don't ruin my game and then get me reported by my team for not healing... (taking it to the extreme...).

even as a healer i might not get the kit to kill divers but i should be able to escape them at the cost of not healing my team (like invis girl does).
Originally posted by showffgaming:
Originally posted by hammerinn:
No answer eh? You have teammates. Them having two divers means that is two of their dps. Where are yours?
Assuming your dps numbers mirror yours.
thats the problem. a player should have an effect on the game. not just heal. they remove most dive counter play by weakening healers for 2 seasons already. why should i let a matchmaking system that allowes players to rank up with 40% win rate to decide which players will make sure the 2-3 divers in the other team don't ruin my game and then get me reported by my team for not healing... (taking it to the extreme...).

even as a healer i might not get the kit to kill divers but i should be able to escape them at the cost of not healing my team (like invis girl does).
Do you know HOW MANY TIMES I get no heals as Namor guarding the backline because the Strategists want to stand on point, tank(by healing themselves), and still DPS?
Why? It's a team game why do you always need an escape? Tanks don't always have one, DPS don't. Reported for not healing? Spare me lol. I play full auto Rocket and never been banned. Plays healer, wants to dps but also not die. Play Adam. Yes, strategists are healers, they are the only ones that can do it. Hela's a DPS, When she can tank let me know. Mantis is a healer. When she can tank let me know.
Last edited by hammerinn; Apr 14 @ 4:28pm
Originally posted by Moongrams:
Originally posted by doofus0510:
just heal their target lol (like no joke, against spiderman, he physically cannot dps through basic healing from a singular healer)
In your elo maybe but in a real game it doesnt work like that plus theres always atleast a tank or another diver on top of your healer
Countered by yours right?
Originally posted by hammerinn:
Originally posted by showffgaming:
thats the problem. a player should have an effect on the game. not just heal. they remove most dive counter play by weakening healers for 2 seasons already. why should i let a matchmaking system that allowes players to rank up with 40% win rate to decide which players will make sure the 2-3 divers in the other team don't ruin my game and then get me reported by my team for not healing... (taking it to the extreme...).

even as a healer i might not get the kit to kill divers but i should be able to escape them at the cost of not healing my team (like invis girl does).
Do you know HOW MANY TIMES I get no heals as Namor guarding the backline because the Strategists want to stand on point, tank(by healing themselves), and still DPS?
Why? It's a team game why do you always need an escape? Tanks don't always have one, DPS don't. Reported for not healing? Spare me lol. I play full auto Rocket and never been banned. Plays healer, wants to dps but also not die. Play Adam. Yes, strategists are healers, they are the only ones that can do it. Hela's a DPS, When she can tank let me know. Mantis is a healer. When she can tank let me know.
there's a simple difference. if heals wont heal u, you can go a different dps, like ironman, psylock, magik, ironfist, that don't need heals.
tanks can go venom, thing, cap that have a lot of survivability.
or switch to a third support.
supports don't have that option. supports can either hope someone is unsatisfied with the heals enough to ask to switch, go dps or tank anyway, or suck it up and try their best at that situation.

as for the report thing, im not saying you will get banned, however sometimes you lose game after game after game, and not necessarily your fault and it sure feels bad having your team flame you for not healing while the enemy venom and spiderman are 30 1 12 because they been diving you non stop (maybe thats just how it was for me in season 1.5 at d3-d1).

my point is that all 12 players should have fun regardless of good or bad teammates.
but they made support an unfulfilling role that is highly dependent on your team to play good, and is also prone to getting blamed if something goes wrong. at least give the role the kit to not die 10 times a round because theres no point running at the cost of your team dying and you may as well take the risk on the team somehow surviving than abandoning them bec they made a bad play.
Last edited by showffgaming; Apr 14 @ 4:40pm
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Date Posted: Apr 13 @ 7:31pm
Posts: 31