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Rockets healing is fairly depenant on the team composition. I team that sticks together and he will kick out tremendous healing, but if everyone spreads out good luck breaking 5K
His only redeeming qualities are his mobility and small character size (unless you’re trying to aim downward, which can be awkward). He’s great at flanking and escaping. Sometimes, I’ll sneak ahead to quickly take out the enemy sniper or isolated healer, then sprint back to my backline.
That said, the wall-sprint passive is buggy. When turning corners, the sprint direction often goes haywire, making it hard to control. Adjusting the wall-sprint controls in the settings doesn’t fix the issue.
https://steamcommunity.com/sharedfiles/filedetails/?id=3386383129