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First off, we gotta slap some cooldowns on that mobility creep nonsense:
5 seconds for lightweights like Spider-Man.
6 seconds for the mids, Scarlet Witch types.
7 seconds for heavy hitters like Venom.
And for the non-diving heroes? 10-second cooldowns. Simple. No more Black Panther spam from clowns like XQC, and Spider-Man ain’t diving in for free. Make ‘em earn it, baby.
Next, kill all stuns in the game. Zero. Nada. This ain’t LoL, Heroes of the Storm, or some MOBA. It’s a shooter with heroes, and stuns? Toxic garbage. Get it out of here.
Lastly, role queue. 1 Tank, 2 Healers, 3 Flex. Cap it at 3 heroes per role. That way, no more of these miserable matches where you’re stuck with five DPS mains ruining your day.
Boom. Fix it, and we’ve got ourselves a game. Don’t? Well, good luck surviving the rage.
1. Doctor Strange: There is no way to nerf dropping opponents off the map. Not only is it intentional game design by the devs, but it relies on the enemy team having the IQ of a goldfish to fall for it.
2. Wolverine: He is actually not that bad. People are just now starting to realize he is a tank remover with his leap, tank killer with his % HP damage, and is even seeing bans in higher competitive lobbies where people actually know how to play the game.
3. Rocket Raccoon: What you're wanting makes no sense. Sure, his heal could be a little stronger, but it's at the level it is because of his utilities. His BRB's team revival should not be buffed because of how powerful it already is. Also his ult does not heal at all, it's purely a damage buff of 40%. Either you don't know Rocket, or you're misunderstanding his kit.
4. Captain America: I'd like to see his "Vibranium Energy Saw" not only have a wider bounce acquisition, but I'd like it to also lose the 20% damage fall of per-bounce and the ability reset upon landing a final blow with it.
5. Groot and Venom: These 2 are perfectly fine as-is. Venom has one of the highest surviveability in the game, the user just needs to be smart when using him so he can get heals. Groot's walls are already extremely annoying to deal with, buffing their durability would make him even more obnoxious.
6. Peni Parker: As a Peni main, I will say she is perfectly fine as-is, no buffs or nerfs required. You have to play smart with her spider nest so that it doesn't get immediately destroyed, which is intended for her because a lot of her strength comes from being within her web zones.
7. Magneto: As a Magneto main, the only buff he really needs is the duration of his wall increased by 1 full second. That's it. His primary attack is fine as-is.
8. Thor: He does NOT need a permanent ranged attack. That would make Thor ridiculously strong and would make the rest of his kit trivial.
9. Hela: Yes, Hela needs a big nerf. She has crazy high attack speed, her projectile speed is hit-scan, and she can 2-tap 250 HP characters. She needs her attack speed lowered by 10% and her headshot damage reduced by 1/4th what it is now.
- Jeff ult. Needs to be tweaked. Just silly on some maps.
- Hela main attack. To powerful. Lower damage, make it projectile.
- Hawkeye - Instakills from spam is always bad.
Vanguards:
I think all vanguards are doing pretty well, perhaps need some little adjustment towards to Capt. (buff) and Strange (nerf shield)
Duelists:
1: Iron Fist (nerf): Once iron fist lock on the target, it's pretty hard to get out away, specially if you are playing a strategist, Wether you go vulne, dash out, IF can just easily follow up and kill you without able to do make any encounters, unless the team is with you. this dude can literally fly, and heroes that could fly can't be versatile as him.
2: Hela Ult (nerf) : Hela's ult a lil bit overpowered imo, like, she could just literally run away after you killed her in ult form, she should be able to die once she got killed in her ult form.
3: Spiderman's Web slinging (nerf): His web slinging is a lil bit too overpowered and very versatile, even Venom can't even swing like that. perhaps like a cool down on slinging? idk.
Strategist:
1: Luna Snow and Mantis (nerf): their damage are hella strong than the rest of the strategist, perhaps a small nerf on damage may suffice, just a good amount of damage, and to make healing a priority.
2: Adam Warlock (buff): His Heal is a wee bit weaker, plus it's hard to make him as a sustainable healer for his heals have cooldown, most likely relying on the other healer's heal and on his ult.
3: Rocket Raccoon (buff): he is too squishy, his dps barely damages, and the lowest chance of surviving, making the wall climbing, b.r.b. and c.y.a. only the useful stuff, but even with a wall climbing, Iron fist still just gonna fly out to kill you. haha.
Her projectile is slow and small making it easy to dodge, she cannot headshot which is terrible for her, and she is both extremely slow and frail making it easy to kill her if she flies (which is suppose to be her entire thing as an aerial character, to fly). She is by far the weakest DPS in the entire game, even worse than Black Widow, even with the primary attack's piercing because her damage is so low.
nerf hulk.
this is my opinion.
hulk needs a slight damage buff considering how much he has to be in the fight and how easyily he can be melted
tone down the damage on iron fist a tiny bit and remove the auto lock left click thing
tone down damage on hela by a tiny bit also and by tiny bit i mean like 10 damage or 5 cuz dont want to gut the characters
cap needs a tiny damage buff also and they need to make caps shield can go up like doctor strange the delay on it messed me up so many times
storm could also use a tiiny damage buff otherwise most characters are fine
oh and i feel as tho they should just give wolverine extra 300 health and make him a vanguard his playstyle feels very vanguard brusier dive but thats just me
also all these people dont seem to realize jeff ult actually isnt that op sure its strong but it can be countered by alot such as hulk shield and such even more so if you have a peni just plant mines at the center of his eat and when animation is done he will die to the mines
Jeff needs a nerf.