Marvel Rivals

Marvel Rivals

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Shade Dec 14, 2024 @ 10:20pm
Wolverine Main thread, questions, ideas and tips.
For all the wolverine homers that refuse to change even though he's probably a c tier pick and only works with a couple comps, this thread is for you lol.

Few things I have noticed with Wolvey, timing your undying animal is key to be even viable in a fight. If you are fighting scattered groups and new players wolvey can get away with a lot and can look quite powerful. But when fighting players that actually have a grasp of the game your going to get erased and focus fired instantly. So knowing when to pop your undying animal is a huge skill that you need to learn.

2nd, Feral leap is a great ability, imo if they buff wolverine I believe this abilities cool down is the first thing they need to adjust. It's currently at 12 seconds reducing it to 9 would be amazing. So why is feral leap so good? You can separate hero's from their group and focus them down quickly eliminating them from the fight. Tanks hate wolverine and early game your job is to annoy that tank and create openings for DPS so they can kill their support and let your tank into the enemeys back lines.

You can create a lot of havoc, feral leap snag their tank far away rinse and repeat. feral leap also boosts the speed and damage output of your claws for about 4 to 5 seconds. Now the last thing feral leap can do and people hate it, I've gotten hate messages for doing this. On maps where you can fall off a cliff you can sacrifice yourself but instantly remove a carry type hero from the battle by just snatching him and falling to your death with him. A tactic that will piss people off but very useful.

These are my main tips if any other wolverine main has some post them hear. And I'd like to ask people to give their opinions on how to buff wolverine or what you would change.
Date Posted: Dec 14, 2024 @ 10:20pm
Posts: 0