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No one said anything about a 1v1. I hope you know that this game isn't a 1v1 game.
Idiotic response. Next.
You're talking about 1v1's you idiot, in a team based game. You are the incompetent human here.
The only support who feels a bit underpowered is Rocket. His healing is on the lower side, likely due to his revive ability and his DPS isn't great. There's not much reason to pick him over the other excellent support choices.
Nah, it's a filter to make up for the dps crayon eaters that refuse to play anything else. Need them to help vanguards carry the game cause the dps sure won't lol
That's not the point. When you get to a point where healing and sustain is so broken that nothing ever really dies and the game turns into "shoot at each other til we build ults" you have a problem.
MR fans don't like overwatch being brought up but it needs to be because these are the same problems that overwatch went through. They had ridiculous amounts of healing and sustain that the game turned into who has the ults first. It isn't a good thing.
Especially when it's not like the supports have the trade off of being easier to kill, along with their broken healing. Because they aren't, they have their own mobility, self sustain, and CC abilities. And some of them even have damage on par with DPS.
On everything that is holy I hate the phrase "just focus the X".
If you think like this it means you're not capable of thinking beyond step one and shouldn't be allowed to vote or drive.
Adam ult? Just counter it with one of your ults. Its called ult trading. The answer to everything suprisingly is not just mindlessly fire at the first thing that moves.
The only two things I agree with is mantis sleep is incredibly forgiving , esp compared to the utility the other strategist possess and Jeff ult doesn't need an explanation.
Honestly, my easiest experience has been the couple games where I actually got to play dps since I didn't have to rely on a bunch of scrubs to do damage. First game as dps, they barely managed to reach the point to unlock the payload. Sorry dps can't be easier for you, but I don't know how they can make it easier. A good Hawkeye can seemingly one shot most healers from range.
But surely the point of dive characters / assassins like Psylocke and Ironfist is to kill the healer right? Instead of nerfing healers maybe you need to coordinate with your team and ask damage to switch to an assassin to get their healers..
Diamond 2 currently.
This has the same problem as saying "just go dive" in overwatch.
Playing dive and coordinating dives is flat out objectively 10x harder to do than just peeling for your backline and keeping yourself alive. There's a reason there are no meta dive characters in MR right now. At best you have psylocke but that's it. No dive tanks, one dive dps, and no real dive supports.