Marvel Rivals

Marvel Rivals

View Stats:
Why do people call medics "DPS medics"
I think we've all had this experience. You're not playing your best at medic in the first few minutes, it happens. Or you just can't heal enough damage to keep up with the incoming fire. Everyone jumps on comms and calls you a DPS medic, and says you're frontlining even though you are clearly in the backline doing what healers do.

And at the end of the game when you try to listen to feedback, stay back a bit further, do a much better job healing in the second half, they still blame you as the reason why they lost.

And it doesn't even make sense. How can invis woman, the person with the weakest attack in the game(outside of force push and orbs) be a DPS medic anyway? Surely if you were a DPS medic, you'd pick cloak or rocket or idk ulteron. But no, anytime you do slightly bad at the game, people hop on comms and call you a DPS medic, whatever the heck that means.
< >
Showing 1-15 of 36 comments
Originally posted by Red Death:
Why do people make endless complaint posts about the most mundane nonsense?
I'm just tired of the latest "you suck as a healer" that is "you're a DPS medic." And it's important to me.
never herd the term "ur a dps medic" before. But u mentioned invis, She has pretty good dmg and sustain, mostly becouse in a 1v1 she can sheild herself and heal, She gets a slow orb that dose ticking dmg, a pull/push, and she would aim at ur feed up close, her projectile comes back faster and each time it gose threw the target it either heals or dmges them. SO she can be very good in killing a single target.

but its a online game so people complain all the time. if ur still climbing then it prob isnt a U issue.
Originally posted by Red Death:
Originally posted by Your Majesty Padded Gamer:
I'm just tired of the latest "you suck as a healer" that is "you're a DPS medic." And it's important to me.

Never heard that one and I play Gambit. Granted I rarely touch the spade button, I'm more in the healbot camp, but people don't call me healbot unless I play Rocket and I take it as a compliment.

And if they do call me something...so what? Even in easy wins there's a high chance someone on your team is gonna complain about something. On a loss it's near 100% someone's gonna blame someone else, often the person who is the team's weakest link is gonna be the one casting blame.

So get over it. That's how people are, it's not just competitive video games, that's how people are in life. Stupid, myopic and self-interested. That's humanity in a nutshell, it's not changing, so roll with the punches.

Be secure in yourself and your own battlefield analysis and you won't have to be impacted by anyone else's Monday morning quarterbacking. Of course this means you need to be far more critical of yourself than these random nerds ever could be.
Perfectly said. *claps and nods*

Also, is this the term they're using? "Medic"? What are we playing? Battlefield? Should tell what kind of people they are if they are using the word "Medic" in a hero shooter...
"My options were either kill the people attacking me or die, both situations require or will force me to stop healing you"
So, clearly what's going on is something is going wrong, presumably the team is dying fast and not getting much done, but their analysis of the problem is wrong.

You mentioned in the OP that you were "not doing the best as support". If there was something specific that's impeding you (ie, there's a Daredevil wrecking the back line), it's a good idea to share this information to help the team make the correct adjustments.

Sometimes, you might think you're doing fine, but people are still complaining about heals. From watching a bunch of replays, it's my experience that in this case, although you might think the supports are the problem, it's usually the tank. If the tank is playing too passive and not drawing enough attention, the DPSes will get bursted down and the entire team will quickly follow. Of course, it could be the DPS simply being out of position as well, though identifying this is usually fairly easy.
Originally posted by Kitt:
"My options were either kill the people attacking me or die, both situations require or will force me to stop healing you"
This is not true, you have at least two more options:

- Use a sustain ability
- Swap to a different healer

For example, if you're Loki, and you're under attack by BP, you can use any of Teleport / Green Rune / Invisibility to escape him and then continue healing. He'll run out of cooldowns attacking your clone or the rune and have to back off.

Sometimes swapping to a more dive-resistant healer can also be the play. For example, Rocket can escape most dive pretty well and he can continue healing the team while doing it.

That's not to say fighting back is never the right play, it's just not the only play. Whether it's the right play or not will be pretty obvious from whether or not it's working. If your team is getting obliterated instantly you're going to have to change something somewhere.
Originally posted by Red Death:
Except that they nerfed his movement speed and his bullet speed in a way where now it's much harder to escape and much harder to heal while doing anything else. Healing while escaping or weaving in attacks while healing is way less effective than it was last season.
While wall crawl speed did get nerfed, I am not aware of any changes to Rocket's projectile speed, nor am I seeing any mention of it in places like this:

https://marvelrivals.fandom.com/wiki/Rocket_Raccoon/Balance_Changes

He is definitely a little worse against Dive now, but he's still pretty good against it.
Originally posted by Red Death:
Originally posted by Terotrous:
Rocket can escape most dive pretty well and he can continue healing the team while doing it.

Except that they nerfed his movement speed and his bullet speed in a way where now it's much harder to escape and much harder to heal while doing anything else. Healing while escaping or weaving in attacks while healing is way less effective than it was last season.

I hate how he feels now, I'm a (former if they don't revert this) Rocket main who has about 2 hours as Rocket this season.
i thought they buffed bis projectile speed for both his bullets and orbs back in like S5 or S4.5
Poor players always blame supports
Originally posted by Red Death:
They made his heal faster last season which reduced his ability to make safe windows to attack. Then they piled on the movement debuff this season and when those two things are combined he doesn't even feel like Rocket to me anymore, he's just another generic healer.

I'm not saying he's become ineffective, reviving is still the most potent healing thing you can do in a game where people can get killed in less than a second. I just hate how he feels after the changes.
Personally I don't like the nerfs to invis woman. It seriously takes too many clicks to full health a tank. I am literally getting carpel tunnel syndrome just to play my main. Can we get a better balance then "make the players break their fingers clicking on people."
I see people say DPS luna a lot in games and its usually... because the Luna was playing like a DPS. Shooting the enemies, not allies.
Personally I vary rarely play support and as such get overwhelmed when I do (everyone dies so ♥♥♥♥♥♥♥ fast in this game if you aren't already healing them) so I end up being guilty of this
Originally posted by Your Majesty Padded Gamer:
Originally posted by Red Death:
They made his heal faster last season which reduced his ability to make safe windows to attack. Then they piled on the movement debuff this season and when those two things are combined he doesn't even feel like Rocket to me anymore, he's just another generic healer.

I'm not saying he's become ineffective, reviving is still the most potent healing thing you can do in a game where people can get killed in less than a second. I just hate how he feels after the changes.
Personally I don't like the nerfs to invis woman. It seriously takes too many clicks to full health a tank. I am literally getting carpel tunnel syndrome just to play my main. Can we get a better balance then "make the players break their fingers clicking on people."

Too many clicks? its automatic =S
Originally posted by Psyco.6ix:
Originally posted by Your Majesty Padded Gamer:
Personally I don't like the nerfs to invis woman. It seriously takes too many clicks to full health a tank. I am literally getting carpel tunnel syndrome just to play my main. Can we get a better balance then "make the players break their fingers clicking on people."

Too many clicks? its automatic =S
I prefer to conserve ammo but I guess everyone's different. you only get 10 shots.
Originally posted by Red Death:
Before you could play around his weakness of not being able to heal and kill at the same time thanks to his slow projectiles.

Faster is not a buff it is a massive downgrade. With the slower orbs you could create safezones and if your team stayed within those safe zones you were free to do some pew pew with the gatling gun.
Eh, I might buy that it's a tradeoff. Faster projectiles definitely makes him better at healing fliers and divers. It's worth noting that his projectile duration was also buffed, so if you do have an area where you can bounce the balls around a couple times they will last longer.

Generally speaking I pretty much only use Rocket's gun to help burst down a weakened target, shoot groot walls, or break an enemy's rocket ult.
Originally posted by Red Death:
Originally posted by Your Majesty Padded Gamer:
I prefer to conserve ammo but I guess everyone's different. you only get 10 shots.

I recall a chart of reload times (and potential animation cancelling times) where Sue was the fastest natural reloader in the game. That was a few months ago so a new hero might have outpaced her, but still she's a fast reloader even if you don't animation cancel. Stop being conservative with Sue.
Welp, I gotta say I just play a game with holding down the m1 like it's an automatic and yeah no my healing actually went up, accuracy improved, all that stuff. I can't say if that is the reason why people call me bad at this, considering I have quite a few games where I did do the most healing but uhh yeah. I had zero clue you weren't supposed to use trigger discipline.
< >
Showing 1-15 of 36 comments
Per page: 1530 50

Date Posted: Feb 9 @ 11:46am
Posts: 36