Marvel Rivals

Marvel Rivals

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Treedle 11 DIC 2024 a las 1:52 p. m.
The settings that solved my FPS issues.
I've done a lot to try to solve my FPS issues. Frame gen, reflex/no reflex, borderless, update drivers, no CFG etc etc.

What ultimately has given me stable gameplay is capping the FPS at 60, turning frame gen off because AI is garbage, everything on low, fullscreen at 1920x1080. If you have rivatuner close it, I have super res set to NVIDIA DLSS ultraperformance with 0 sharpening, no vsync. With these settings the game has been smooth enough to actually play in comp.
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Ferrsai 15 DIC 2024 a las 9:48 a. m. 
The graphics barely look any different from max to low honestly. Where are they generating all of this overhead? In a bunch of stuff that doesn't matter. I mean, if it was for extra butt polygons I can understand, but they don't look good enough for that to explain it. This game takes terrible optimization to an entirely new level, it has nothing to show for how poorly it performs. From a pure visual fidelity standpoint, there's no reason a 3080ti shouldn't be pushing 200-300 fps on 1080p on low settings, there's nothing I can see that justifies that. It sits around 109-117. The only thing I left on was v-sync, but I might turn that off just to verify that I'll still be disappointed. That won't do anything to fix the new issue though, which is some minor packet loss and a doubled ping, usually in the 40s, but it's been in the 80s-90s last night and this morning.
03-21 3 ENE a las 2:04 a. m. 
im using a 7800xt. can not get above 20 fps when a character is on the screen. i hit well over 100 in a menu but as soon as i get a character on the screen it drops to 20. there is no support for this either just a bunch of "go to discord" bs. ive tried ALL settings, all is up to date.
Stashevskey 3 ENE a las 2:11 a. m. 
I just used the tips from this video and got stable fps with no loss of picture quality :os_niko:

https://youtu.be/reMJvdJJgps?si=xtY2UOTbI59DkHFi
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Publicado el: 11 DIC 2024 a las 1:52 p. m.
Mensajes: 3