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The problem is you have to wait for the next batch to cycle to continue working the battle pass. Its a PITA
Now I've heard the battle pass never goes away, so if thats true then thats pretty cool as you can simply work on multiple battle passes at once as you please. Time will tell I guess.
2. You can do them on bots so if you're so bad that these challenges seem hard then just go do them against AI.
I work an extremely intensive job and only have a few hours a day to play and I have gotten them done with no effort whatsoever. If I can do it, anyone can do it.
Dota, The Finals, Siege, Fortnite, and countless other games I can't quite recall at the moment, all give you progression per match played. Progression is not capped to limited, daily missions.
Meaning if I decide to play for 12 hours straight on a Saturday, I will be progressing the battlepass and unlocking skins the entire time. This does two things:
A- Rewards you constantly for playing the game.
B- Allows you to progress battlepass at your own pace.
Since you seem generally inexperienced with game monetization, and online gaming, I should also point out that Marvel Rival's permanent battlepass design is nothing but a carbon copy of Helldivers 2's battle passes.
However, for some unexplayable reasons they decided to instead make battlepass progress locked behind timegated, daily missions. This accomplishes 3 things:
A- Fails to reward player for extended play sessions.
B- Punishes early buyers and rewards late buyers who can unlock it all in an extended play session
C- Punishes players with limited time on their hands who would rather play what they enjoy rather than complete asinine challenges.
Lastly, the design also fails to account for the fact that the game is now in a very competitive market, where FOMO drives sales and games lose large chunks of playerbase weeks in. By not rewarding players with the battlepass on a constant basis, it fails to keep the customer engaged. Clearly this is exemplified by the fact that I, an avid battle pass buyer, was put off from purchasing it and the company failed to make a sale, due to its design.
Now you might rule out my experience as singular and therefore not a good market indicator, however;
https://www.reddit.com/r/marvelrivals/comments/1h7zmoq/progression_is_awful_this_is_not_a_mobile_game/
https://www.reddit.com/r/marvelrivals/comments/1h8ms4j/battlepass_progression_is_trash/
https://www.reddit.com/r/marvelrivals/comments/1h7pxwy/it_sucks_that_the_battle_pass_doesnt_give_you/
Reddit has many threads, some with thousands of upvotes, on the overall community dislike for the battlepass design.
Hopefully this has cleared any doubt. If you require, I can also attempt to translate it to your native language.
Sorry but why when a new battlepass comes out would i want to spend the earned currency on the old one & constantly be lagging behind as its way too slow to get and only from missions. They need to give BP currency for matches even if its like 1-5 BP currency earned its still better than waiting for the missions.