Marvel Rivals

Marvel Rivals

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Booyah Feb 11 @ 2:24pm
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Marvel Rivals: A Masterclass in Mediocrity (and copying from Overwatch)
Alright, folks, gather around. It’s time for a little education. I know, I know—some of you might not be ready for this. You’re probably still basking in the glow of Marvel Rivals’ flashy trailers and the dopamine hit of seeing your favorite superheroes on screen. But let’s be real here: Marvel Rivals is, objectively speaking, a bad game. And before you start typing furiously in the comments, hear me out. I’m not here to insult anyone (though I can’t promise I won’t be a little condescending—it’s just who I am). I’m here to enlighten you. Because, let’s face it, someone has to.

First, let’s talk about the gameplay. Or should I say, the lack of gameplay. Marvel Rivals is, at its core, a shallow attempt at cashing in on the live-service model. It’s a hero shooter, sure, but it’s one that feels like it was cobbled together by a team that read a Wikipedia summary of what makes a good hero shooter and called it a day. The mechanics are uninspired, the abilities are derivative, and the balance is… well, let’s just say it’s about as balanced as a one-legged stool. But hey, I’m sure some of you enjoy the thrill of pressing the same three buttons over and over again while your screen fills with particle effects. Congratulations, you’ve found your game.

And don’t even get me started on the monetization. Oh, wait, I’m already started. Marvel Rivals is a textbook example of how to squeeze every last penny out of your player base without actually delivering a product worth paying for. The battle pass is a grindfest, the cosmetics are overpriced, and the game is clearly designed to exploit FOMO (that’s “fear of missing out” for those of you who aren’t as well-versed in gaming industry tactics as I am). But sure, keep telling yourself that spending $20 on a recolor of Spider-Man’s suit is a good use of your money. I’m sure the executives at Marvel are very grateful for your contribution.

Now, let’s talk about the story. Or, more accurately, the lack thereof. Marvel Rivals doesn’t even try to justify its existence with a compelling narrative. It’s just a bunch of heroes and villains thrown together in a generic arena because… reasons? I guess? I mean, I get it—writing is hard, and coming up with a coherent plot that ties all these characters together would require actual effort. But come on, is it too much to ask for a little world-building? A little context? Or are we just supposed to accept that Doctor Doom and Captain America are fighting because… well, because the game needs them to?

And let’s not forget the technical issues. The performance is inconsistent, the matchmaking is a mess, and the netcode is about as reliable as a paper umbrella in a hurricane. But hey, I’m sure some of you are perfectly content with rubberbanding across the map or getting disconnected mid-match. After all, who needs a smooth, stable gaming experience when you can have the thrill of wondering whether your next match will even load?

Look, I get it. Some of you are die-hard Marvel fans, and the idea of playing as your favorite characters is enough to blind you to the game’s glaring flaws. And that’s fine. Enjoy what you enjoy. But let’s not pretend that Marvel Rivals is anything more than a cash grab dressed up in spandex. It’s a game that prioritizes style over substance, profit over polish, and hype over heart. And if you can’t see that, well… maybe you’re not as discerning as I am. But hey, that’s why I’m here—to help you see the light.

So, go ahead. Keep playing Marvel Rivals. Keep defending it. Keep spending your hard-earned money on it. But just know that while you’re doing that, I’ll be over here, playing games that actually respect my time, intelligence, and wallet. Because, unlike some people, I know the difference between a good game and a bad one. And Marvel Rivals? It’s definitely the latter.

You’re welcome.
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Showing 46-60 of 282 comments
Booyah Feb 11 @ 7:51pm 
Originally posted by Teddy Roosevelt:
Originally posted by 🎀Booyah🎀:
Oh, that must be why they copied so much from it, because it sucks.

This isn't an Overwatch vs Marvel Rivals thread though, so let's try to think a little bit more critically about the topic.
Hero shooters existed before overwatch. Most of what has been adopted from other games did not originate with overwatch. What exactly was copied from OW? Cause i dont think the logic adds up.
I never said Overwatch did anything first, I just said Rivals copied elements from Overwatch. Overwatch copied elements from TF2.

We're getting hung up on Overwatch vs Rivals, and that's not at all the point. Please, read the topic and address the actual points that I brought up, and not knee-jerk reactions of MY GAME VS DA OTHER GAME
Guteny (Banned) Feb 11 @ 8:59pm 
yes marvel rivals is 100% trash for scumn!galoserkids
Steve Feb 11 @ 9:10pm 
Originally posted by 🎀Booyah🎀:
Originally posted by Teddy Roosevelt:
Hero shooters existed before overwatch. Most of what has been adopted from other games did not originate with overwatch. What exactly was copied from OW? Cause i dont think the logic adds up.
I never said Overwatch did anything first, I just said Rivals copied elements from Overwatch. Overwatch copied elements from TF2.

We're getting hung up on Overwatch vs Rivals, and that's not at all the point. Please, read the topic and address the actual points that I brought up, and not knee-jerk reactions of MY GAME VS DA OTHER GAME
Copied?

Netease ran OW1 in China for AVB. They didn't copy anything.

They straight-up ripped it off. XD

I mean, you've done Yggdrasil Path. Tell me that's not Blizzard World, esp. near the end.
Originally posted by 🎀Booyah🎀:
You’re welcome.
Thanks, didn't read any of it.
Booyah Feb 11 @ 10:25pm 
Originally posted by Lunar Fang:
Originally posted by 🎀Booyah🎀:
You’re welcome.
Thanks, didn't read any of it.
yeah i open and respond to threads that I don't read all the time, that's a very normal thing. just click and write back, no think
Lemme summarize OP to save you guys the trouble:

- There aren't enough pronouns in the game for him.

- He's butthurt Overwatch lost half of it's players to this game.

- He's on his knees begging us to go back playing that stale, stanky, dead af game.
Last edited by tdsmith5556; Feb 11 @ 10:45pm
HakeemP Feb 11 @ 10:47pm 
Originally posted by 🎀Booyah🎀:
Originally posted by PortalShifter:
Overwatch sucks.

You're welcome.
Oh, that must be why they copied so much from it, because it sucks.

This isn't an Overwatch vs Marvel Rivals thread though, so let's try to think a little bit more critically about the topic.
That Weaver guy posted a huge deconstruction of your terrible arguments but you haven't responded to it because you don't know how too
Originally posted by Guteny:
yes marvel rivals is 100% trash for scumn!galoserkids

Overwatch is woke slop for people claiming to be three genders at once.
XYA Feb 11 @ 11:05pm 
This thread stinks
Ankh Feb 11 @ 11:45pm 
Jester Farming in 2025 is wild
Originally posted by Ankh:
Jester Farming in 2025 is wild

Talking about a dead game nontheless. 🤣
Last edited by tdsmith5556; Feb 12 @ 12:09am
vodka Feb 12 @ 12:17am 
And it's still a better game than Overwatch. How pathetic.
Originally posted by 🎀Booyah🎀:
I’m here to insult anyone it’s just who I am.

First, let’s talk about the gameplay. Or should I say, the lack of gameplay. Marvel Rivals is, at its core, a shallow attempt at cashing in on the live-service model. It’s a hero shooter, sure, but it’s one that feels like it was cobbled together by a team that read a Wikipedia summary of what makes a good hero shooter and called it a day. The mechanics are uninspired, the abilities are derivative, and the balance is… well, let’s just say it’s about as balanced as a one-legged stool. But hey, I’m sure some of you enjoy the thrill of pressing the same three buttons over and over again while your screen fills with particle effects. Congratulations, you’ve found your game.

And don’t even get me started on the monetization. Oh, wait, I’m already started. Marvel Rivals is a textbook example of how to squeeze every last penny out of your player base without actually delivering a product worth paying for. The battle pass is a grindfest, the cosmetics are overpriced, and the game is clearly designed to exploit FOMO (that’s “fear of missing out” for those of you who aren’t as well-versed in gaming industry tactics as I am). But sure, keep telling yourself that spending $20 on a recolor of Spider-Man’s suit is a good use of your money. I’m sure the executives at Marvel are very grateful for your contribution.

Now, let’s talk about the story. Or, more accurately, the lack thereof. Marvel Rivals doesn’t even try to justify its existence with a compelling narrative. It’s just a bunch of heroes and villains thrown together in a generic arena because… reasons? I guess? I mean, I get it—writing is hard, and coming up with a coherent plot that ties all these characters together would require actual effort. But come on, is it too much to ask for a little world-building? A little context? Or are we just supposed to accept that Doctor Doom and Captain America are fighting because… well, because the game needs them to?

And let’s not forget the technical issues. The performance is inconsistent, the matchmaking is a mess, and the netcode is about as reliable as a paper umbrella in a hurricane. But hey, I’m sure some of you are perfectly content with rubberbanding across the map or getting disconnected mid-match. After all, who needs a smooth, stable gaming experience when you can have the thrill of wondering whether your next match will even load?

Look, I get it. Some of you are die-hard Marvel fans, and the idea of playing as your favorite characters is enough to blind you to the game’s glaring flaws. And that’s fine. Enjoy what you enjoy. But let’s not pretend that Marvel Rivals is anything more than a cash grab dressed up in sand. It’s a game that prioritizes style profit over hype . And if you can’t see that, well… maybe you’re not as I am. But hey, that’s why I’m here—to help you see Marvel Rivals.

defending it. Keep it. But just know that while you’re doing that, I’ll be over here, playing time, intelligence, and wallet. Because, unlike some people, I the difference between a good game and a one. And Marvel Rivals? It’s definitely

You’re welcome.

Blizzard/activision netcode is god awful. so are most of em. Argument voided.

I can give you a game that promised a story in early access and never delivered. MR has a timeline story and they are releasing them in chapter's. Is it cannon? maybe not. is it a story? yes, yes it is. argument voided.

everyone has monetization. MR just makes skins that look decent and not like unmotivated garbage. Argument voided.

So we are doing the same thing we've been doing for literally 30 years? you do the same thing in literally every game ever. Argument voided

nice try, no cigar.
XYA Feb 12 @ 12:29am 
As much as this thread is a waste of oxygen and the OP is a jester farming ai text generating troll I feel it shows how great the game is when you have such dedicated haters that spent full days on hating it online. It's kind of nice to know that these people are hate watching closeby annoyed by the success.
vodka Feb 12 @ 12:55am 
Originally posted by XYA:
As much as this thread is a waste of oxygen and the OP is a jester farming ai text generating troll I feel it shows how great the game is when you have such dedicated haters that spent full days on hating it online. It's kind of nice to know that these people are hate watching closeby annoyed by the success.
lol I'm not even a Marvel fan or superhero fan in general, I just have eyes that work and can see that this is superior to other hero shooters.
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Date Posted: Feb 11 @ 2:24pm
Posts: 283