Marvel Rivals

Marvel Rivals

View Stats:
Triple healer is ruining the game
Ever since people started realizing how broken triple healer is, my enjoyment for the game has fallen off a cliff. It feels like such a boring and frustrating team comp to play into that is brain off to play and hard to play into due to the increased coordinate or specific team comp to counter it which isn't always realistic to expect from randoms in a ranked game who have 2 minutes to figure out we need to adjust our comp and pivot in the half. Role queue was pretty universally hated when it came into Overwatch (myself was one of the haters) and now I find myself begging for it so my ranked games don't feel nearly as garbage. Once again, we gamers are our own worst enemies, cheesing wins through a broken comp, not learning lessons which help climbing, and elo inflate their ranks, only for enough user outrage to take place, devs side with people like myself who are frustrated with this garbage, and have restrictive boundaries set on ourselves because we can't help ourselves. No one seems to remember how hated GOATS was in Overwatch and just so these trashcans can get a slightly higher rank, they ruin the game in an any-means-necessary mentality which will bite them in the ass in the future.

Triple healer sucks and needs to go, and at this point I am open to any decisions.
< >
Showing 1-15 of 17 comments
This is generally why defensive units are usually weaker then characters that are intended to push. They instantly slow down games and make the game boring and unfun to play.
Chancho Feb 11 @ 11:24am 
Originally posted by Kitt 🌟 Stargazer:
This is generally why defensive units are usually weaker then characters that are intended to push. They instantly slow down games and make the game boring and unfun to play.
I agree. The game slows down to such a silly degree. People take like 5x as long to die, and to win the push comes down to not staking support ults or hitting a God ult.
Steve Feb 11 @ 1:10pm 
Once again:

https://rivalsmeta.com/team-comps

3H is easily mitigated by 2/2/2 or 3D.
Doesn't matter how strong it is, its boring to play against and that's a fact.
Octarius Feb 11 @ 2:49pm 
Originally posted by Steve:
Once again:

https://rivalsmeta.com/team-comps

3H is easily mitigated by 2/2/2 or 3D.
You need to be higher than silver 1 to know it. Thats why so many people cry about "3 healers meta"
Originally posted by Octarius:
Originally posted by Steve:
Once again:

https://rivalsmeta.com/team-comps

3H is easily mitigated by 2/2/2 or 3D.
You need to be higher than silver 1 to know it. Thats why so many people cry about "3 healers meta"

So why does it have highest pick rates in grandmaster and celestial?
Mate barely anyone even plays it in silver.
Booyah Feb 11 @ 3:06pm 
Originally posted by Sacred)(Rhaine:
Originally posted by Octarius:
You need to be higher than silver 1 to know it. Thats why so many people cry about "3 healers meta"

So why does it have highest pick rates in grandmaster and celestial?
Mate barely anyone even plays it in silver.
Because it started going around that 3 support was good, who knows who started it. But rumors are rumors, and stats are stats.

Are you going to pick based on popularity, or win rate?
Dervish Feb 11 @ 3:32pm 
Love it when the forums go from complaining that "not enough people play healer" to "people are playing healers too much!"
triple healer works on a low level because people don't know how to play. not so much in the higher ranks
Lol yep. As an Eternity player the effort to beat 3 healer is far beyond than what is required to play it. So many QP games were we are completely stomping suddenly turned into us getting rammed the moment they go 3 healer.
Booyah Feb 11 @ 3:40pm 
Originally posted by Dervish:
Love it when the forums go from complaining that "not enough people play healer" to "people are playing healers too much!"
I know! It's almost like the people going to the forums are actually millions of individual people with different ideas and opinions. How silly! They should all think the same thing!
wasnt this proved already that 3 supports have terrible win rate, compared to other comps ?
Last edited by Rex Regum; Feb 11 @ 3:42pm
Thogal76 Feb 11 @ 4:16pm 
Originally posted by Chancho:
Ever since people started realizing how broken triple healer is, my enjoyment for the game has fallen off a cliff. It feels like such a boring and frustrating team comp to play into that is brain off to play and hard to play into due to the increased coordinate or specific team comp to counter it which isn't always realistic to expect from randoms in a ranked game who have 2 minutes to figure out we need to adjust our comp and pivot in the half. Role queue was pretty universally hated when it came into Overwatch (myself was one of the haters) and now I find myself begging for it so my ranked games don't feel nearly as garbage. Once again, we gamers are our own worst enemies, cheesing wins through a broken comp, not learning lessons which help climbing, and elo inflate their ranks, only for enough user outrage to take place, devs side with people like myself who are frustrated with this garbage, and have restrictive boundaries set on ourselves because we can't help ourselves. No one seems to remember how hated GOATS was in Overwatch and just so these trashcans can get a slightly higher rank, they ruin the game in an any-means-necessary mentality which will bite them in the ass in the future.

Triple healer sucks and needs to go, and at this point I am open to any decisions.


Overwatch has a solution to that....role queue...go play there. :P
I AM READY TO PUT ON A 12 SECOND PAUSE ON THE MATCH!!
Last edited by CaliTurian; Feb 11 @ 4:23pm
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Feb 11 @ 11:17am
Posts: 17