Marvel Rivals

Marvel Rivals

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Hall of Djalia Map is the worst map in existence of all games.
The worst map ever created among all the maps in all the games ever. It is genuinly stupid how defence sided this map is. What is the point of creating such a disballanced map, if I will stop playing this stupid game only because of this map alone.
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It's not defense sided if you use the side paths. A lot of defending teams tend to bunch up on the main lane and get pasted the moment a half competent duelist points their weapon at the back of their heads. Guess what breaking walls (you use the "check which walls are breakable" button, right?) and climbing can get you.
ploppers Feb 11 @ 6:20am 
IDK I think klyntar is a pain. Basically every path in is a deathtrap and most will break LOS from your healers.
All wankanda maps are garbage, especially the domination ones.
Flanking too hard, must keep running into the killzone like sheep. /s
Originally posted by NOOBSURVIVES YT:
All wankanda maps are garbage, especially the domination ones.
Break the breakable walls, gonna make things more fun. There's lots of paths leading in from above on the waterfall submap, especially after the wall collapses.


Originally posted by ploppers:
IDK I think klyntar is a pain. Basically every path in is a deathtrap and most will break LOS from your healers.
That cuts both ways, however, as long as your team has a modicum of brainpower and/or cooperation.
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Date Posted: Feb 10 @ 11:47pm
Posts: 5